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#1
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For those who are having problems with Mediafire the new DGen is also available at Axis and Allies Paintworks:
http://www.axis-and-allies-paintwork...d.php?view.807 |
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#2
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Thanks Asura, batyushka, and Juri, golubnik, I've downloaded from A&A without problems.
Cheers, GB
__________________
... always looking for intelligent life |
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#3
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Sorry for my ignorance.
Is the download in the link by Juri the complete new DGen or just a patch? In other words: if I want to give it a try and install it on a virgin 4.12.1 (or HSFX) do I have to install what I get from this download only, or do I have to install other things firdst (and if so, where do I find them)? Thanks in advance, Der Da |
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#4
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It is the full new DGen version, not a patch.
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#5
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Thanks a lot.
I am looking forward to test it, while all my familiy is busy watching football |
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#6
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v2.0.2.0 (08/12/2014)
+ group victories accounted during dynamic campaigns + a completely new algorithm of distributing aircraft groups on start points when a mission starts + each side can use up to 8 aircraft groups (specified in ops file) + in carrier missions all carriers used to launch airplanes + a new way of placing the player on airfields (the settings file used) + a new way to create transfer missions (the settings file used) + a new group of mission types to model RAF Circus operations + new ground attack mission types - a free hunt and RAF Rhubarb operations + a static airplanes insignia error corrected + an algorithm of counting downed captured planes corrected + updated AllClasses_m.dat, AllPlaneDB_m.dat and AllWeapons_m.dat files + added data for ag_Dakar and g_Madagascar maps (by Сhameleon) + other errors corrected http://www.mediafire.com/download/o8...OD_2.0.2.0.zip The translation of the instruction of version 2.2 will appear at the end of December. |
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#7
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v2.0.2.0 (08/12/2014)
+ group victories accounted during dynamic campaigns + a completely new algorithm of distributing aircraft groups on start points when a mission starts + each side can use up to 8 aircraft groups (specified in ops file) + in carrier missions all carriers used to launch airplanes + a new way of placing the player on airfields (the settings file used) + a new way to create transfer missions (the settings file used) + a new group of mission types to model RAF Circus operations + new ground attack mission types - a free hunt and RAF Rhubarb operations + a static airplanes insignia error corrected + an algorithm of counting downed captured planes corrected + updated AllClasses_m.dat, AllPlaneDB_m.dat and AllWeapons_m.dat files + added data for ag_Dakar and g_Madagascar maps (by ?hameleon) + other errors corrected http://www.mediafire.com/download/o8...OD_2.0.2.0.zip The translation of the instruction of version 2.2 will appear at the end of December. |
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#8
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v2.0.3.0 (07/05/2015)
ATTENTION! The old hydroplane campaigns are not supported by the version 2.0.3.0 and could result in errors. + a mission could be bound to a key point, defined in a ops*.dat file + a completely reworked algorithm of using hydroplanes + hydroplanes are fully compatible with their relevant land versions + hydrodromes are defined in *AF.dat files, just like land airfields + new mission types to protect and attack hydrodromes + new codes for hydroplane groups + new types for hydroplanes + new RECON and PATROL aircraft types + a temporary airfield can be specified in *AF.dat files ('Test runway 1-5' objects in the full editor) + a generator setting to control intensity of AA artillery + automatic and historically accurate promotion of VVS regiments to the Guard regiments + when the player is transferred to a new unit, all his scores are kept + user's guide version 2.3 + updated AllClasses_m.dat, AllPlaneDB_m.dat and AllWeapons_m.dat files + some errors corrected http://www.mediafire.com/download/fo...OD_2.0.3.0.zip |
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