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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 02-05-2009, 02:13 AM
nearmiss nearmiss is offline
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Join Date: Dec 2007
Posts: 1,687
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Guess I'm not getting it said. LOL

We have the C.E.M., which I think is a bit much as well.

I guess, if we have clickable cockpits, full real startups, C.E.M.,probablistic failures and emergency procedures, then of course we need no waypoint following maps, or other automatic nav tools. In other words, in WW2 they had to follow landmarks and use old ADF tones for navigation. Then of course we need to throw in the stuff that happens, where wingman turns back and you have to follow, one bomb sticks in the racks, one or more guns quit working, you come upon a flak forest and one pass is all you can make and stay alive.

In other words, there are plenty of elements and things that need to go with full real startups and clicking cockpits. Guess it all depends on how far you want to take this thing.

IMO, we need a great mission builder tool like the old MSFT CFS2. You can't imagine how much enjoyment you can get out of recreating and flying historical missions. It gives you a feel for what those WW2 pilots dealt with and the difficulty of it all.

The old MSFT CFS2 is still a very vibrant community. The mission builder tool keeps the sim experience exceptional. There is still a large 3rd party development community constantly pumping new life into the sim.

So... if we get a great mission builder tool, and the stuff others want we'll have best for all.

Face it, this is probably not worth all the words. Oleg will do what he plans to do... regardless.
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