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Mods King's Bounty: Crossworlds Mods

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  #1  
Old 06-03-2014, 07:54 PM
ecania ecania is offline
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Jeah thats the problem with those type of games, every singel chest or stat you add makes it easier especially in middle and end game and this game is midgame alredy on Verona / montero and with this addition of land mass the midgame comes earlier.

But the choice is to not kill every army in the game, or kill them all.
With all those additions, the choice is to end it anytime you want.

And we all have different tastes how to play those types of games, some like short games and some very long, since they like to continue playing after getting strong.

To balance you must find as much negative stuff as positive, and if making hero weaker in beginning than what she is, isnt prolly very popular.

Also since enemy is scripted, its pretty easy to learn its moves, its hasnt an AI like Age of wonders and other similar games wich attacks your weakened points and you get challenge that way in middle and endgame.

If anyone has ideas about this issue please post them.

and thank you a lot for running it through Kiras, hope you liked the new zones.

EA
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  #2  
Old 06-03-2014, 07:59 PM
hasim hasim is offline
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Quote:
Originally Posted by ecania View Post
Jeah thats the problem with those type of games, every singel chest or stat you add makes it easier especially in middle and end game and this game is midgame alredy on Verona / montero and with this addition of land mass the midgame comes earlier.

But the choice is to not kill every army in the game, or kill them all.
With all those additions, the choice is to end it anytime you want.

And we all have different tastes how to play those types of games, some like short games and some very long, since they like to continue playing after getting strong.

To balance you must find as much negative stuff as positive, and if making hero weaker in beginning than what she is, isnt prolly very popular.

Also since enemy is scripted, its pretty easy to learn its moves, its hasnt an AI like Age of wonders and other similar games wich attacks your weakened points and you get challenge that way in middle and endgame.

If anyone has ideas about this issue please post them.

and thank you a lot for running it through Kiras, hope you liked the new zones.

EA
E.g. I LIKE feeling ultra-powerful at the midgame
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  #3  
Old 06-03-2014, 08:19 PM
Kiras Kiras is offline
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Hm, going through my quest log, I haven't found the Contraband Searcher quest chests on Scarlet Wind. I just ran around hitting d everywhere and got nothing. You may have broken that quest with your additions to the island. Or I might have missed some corner of the island with the chests.
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  #4  
Old 06-03-2014, 08:54 PM
ecania ecania is offline
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chests are there, but not very exactly after the map anymore, but I digged up both.

about the path issue in dulanic, cannot find anything wrong there, it can be the gate if closed that is the inv wall, I run around there with mouse and cant find the wall.

face fixed on draco
wells moved in dulanic Caves
some medals that give intelligence has been reworked
fixed an issue that made the game very slow starting

EA

Last edited by ecania; 06-03-2014 at 10:46 PM.
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  #5  
Old 06-04-2014, 04:13 PM
ecania ecania is offline
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New version released today, come and testplay and report bugs and please give me feedback.

Download link for RSE version 0604 is in first post.

EA
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  #6  
Old 06-04-2014, 08:20 PM
Erkilmarl Erkilmarl is offline
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And I've just arrived on Bolo... There is a might rune that I can't pick up. In an other game there is a scroll which can be taken, though.

The Steam community seems to be relatively lively. Should you post the link there, too?
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  #7  
Old 06-04-2014, 08:28 PM
ecania ecania is offline
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Thank you Erki, will check it.
There is a new version, dload it and try that one erki, at least on normal, this one is a bit easier in beginning, you have more choices where to go.
Just go to old Purple entrance and you have a massive Cave to run through.

A couple quests in there too.

Feel free to post link to this thread on steamforum , that would be nice.

EA
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  #8  
Old 06-05-2014, 11:19 PM
Kiras Kiras is offline
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Just a random thought, which may be completely unreasonable:
What if the new dungeons had something unifying to them, like the obelisk quest from The Legend?

By the way - Blind Rage 5 may be impossible to achieve. I was at roughly 3.5 when I finished the game. Granted, that's with a mage, but my standard combat method was 1) Start with dragon 2) Awaken dragon 3) Black Hole, then use the rage generated on dragon. So I was going out of my way to try to spend rage. 4 seems doable.

Last edited by Kiras; 06-06-2014 at 12:13 AM.
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  #9  
Old 06-06-2014, 08:01 AM
ecania ecania is offline
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I had some ideas about quests and thats a nice idea too, but making quests in the editor isnt an easy task and it is very time consuming, and you have to check every step.

I tried do one more quest Before release this last version, I was forced to drop the idea, since I didnt get the dialoge to work properly.

And it is still very quiet in here , just a few people posting, so not reilly inspired to put so much more time on it right now.

So lets check
Anyone playing the new version yet, and what do we think about it.
I just started a mage on hard and inside kef azis atm.

Gonna see if I find any more bugs in this version, if not, this will prolly be the released version, checking Blind Rage and will adjust if it is impossible to finish.


EA

Last edited by ecania; 06-06-2014 at 08:04 AM.
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