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| IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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What version are you running?
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#2
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I have installs of both 409b1m and 408m but I've been mainly working with 409b1m.
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#3
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Current System specs............
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#4
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Sure ...
Here is my DXDIAG. Basic current system: CPU: E8400 MB: GIGABYTE GA-X48-DQ6 DDR2 Mem: G.SKILL 4GB(2 x 2GB) DDR2 1000 (Running 800 1:1 4-4-4-12 2.1v) PS: CORSAIR CMPSU-750TX DVDR: SAMSUNG DVD±R SH-S203B HD1: Western Digital Caviar SE16 WD6400AAKS 640GB HD2: Western Digital Caviar SE16 WD7500AAKS 750GB OP: SAMSUNG 20X DVD±R DVD Burner Black SATA Model SH-S203B Case: P182 HS: Thermalright Ultra-120 Fans: 5 x 120mm S-Flex Scythe TC: Arctic Silver 5 Vid: EVGA 9800GX2 Sound: X-Fi XtremeGamer Fatal1ty Pro Series OS: Vista64/XP The real culprit is HardwareShaders=1 because even at Water=0 or 1 I get some stutters, although better than 2-4. Shaders off is the only way I can get rid of them completely. Thanks for the help! Last edited by AstroCat; 01-13-2009 at 02:37 PM. |
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#5
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Try these conf ini settings, don't forget to back up your original:
[Render_OpenGL] TexQual=3 TexMipFilter=3 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=1 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=1 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=1 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=1 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=1 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=2 LandShading=3 LandDetails=2 LandGeom=2 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=3 Water=2 Effects=1 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 |
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#6
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Yeah, those settings are what I am already trying. I've tried tweaking everything I can think of and still always the same stutters with HardwareShaders=1, if I make that 0, it runs with no stutters.
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#7
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What is the setup of anyone who is able to run the game with no stutters? Just make a Crimea quick battle and fly around the coast and I'll get these periodic little "ticks". The higher the water # the more consistent they appear.
I know the game will hitch once and a while like all games do, texture buffering and such things but this is definitly not just that because it is just related to the water and the shaders. It would be just awesome to find a real fix! |
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