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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-01-2009, 10:47 PM
LEXX LEXX is offline
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I use some Frankenplane methods in StrikeFighters, but generally for myself only. SF and FB/PF are *very* lite sims in air warfare simulation, so I'm not worried about techie 3D model details that these games' air warfare programming and features fail to match.


SaQSoN::
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And some mods do contain interesting ideas, or steps into the right direction.
That's the idea, and how it works on the street. They don't have official support, so hold back the gamer insults and share your knowledge.
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  #2  
Old 01-01-2009, 11:15 PM
SaQSoN SaQSoN is offline
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Originally Posted by LEXX View Post
so hold back the gamer insults and share your knowledge.
I do not insult gamers, unless, or more, then they try to insult me. If you think otherwise, point me where I did it, please.

As for sharing my knowledge about the game mechanics and such - I am not able to do so for an obvious reason.

And regarding the official mods support. Though, it was said many times before, I'll repeat it once again:

It is NOT possible to make IL-2 modding open, while preserving online game integrity and avoiding Oleg's intellectual property violation by mods distribution, without seriously rebuilding the game engine structure.
The later IS possible, but costs labor. Labor costs money. In the case of IL-2, it would pure waste of them in a business (or any other, including common) sense.

So, why some of you still think, Oleg should do this?
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  #3  
Old 01-01-2009, 11:47 PM
LEXX LEXX is offline
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That makes good sense Saqs. Too late now to open the sim. I'd rather see Oleg open the sim years ago instead of the hack.

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As for sharing my knowledge about the game mechanics and such - I am not able to do so for an obvious reason.
Understood. Then the modders can only do the best they can without official help.
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Old 01-02-2009, 06:35 AM
SaQSoN SaQSoN is offline
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I'd rather see Oleg open the sim years ago instead of the hack.
The task of rebuilding the game engine in the way, I described above, is virtually equal to creating a new game engine from scratch.
Looking at things realistically, doing this was not an option for Oleg's team from the very beginning (original IL-2 release).

They did their best to support user's creativity by adding 3rd party models into the game for free themselves. But now, it's over, as every thing in this world ends, sooner, or later.

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Originally Posted by LEXX View Post
Understood. Then the modders can only do the best they can without official help.
While doing so, they should understand and remember, that when distributing their "mods", they, in the most cases, redistribute a part of original game without permission of it's original author. Which, by all international and most national laws is a violation of Oleg's intellectual property, no matter what the modders may think, or say about it.

Obviously, it is doubtful, that anyone would be prosecuted for this, but in my opinion, distribution of mods (in the said above regard) means showing disrespect to Oleg, his team and their work. So, I don't see any reason, why Oleg, or anyone from his team should show respect to the modders. Particularly, when their work is way far from quality standards, we choose for ourselves.

Last edited by SaQSoN; 01-02-2009 at 06:42 AM.
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  #5  
Old 01-02-2009, 09:29 AM
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SlipBall SlipBall is offline
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Originally Posted by SaQSoN View Post
The task of rebuilding the game engine in the way, I described above, is virtually equal to creating a new game engine from scratch.
Looking at things realistically, doing this was not an option for Oleg's team from the very beginning (original IL-2 release).

They did their best to support user's creativity by adding 3rd party models into the game for free themselves. But now, it's over, as every thing in this world ends, sooner, or later.



While doing so, they should understand and remember, that when distributing their "mods", they, in the most cases, redistribute a part of original game without permission of it's original author. Which, by all international and most national laws is a violation of Oleg's intellectual property, no matter what the modders may think, or say about it.

Obviously, it is doubtful, that anyone would be prosecuted for this, but in my opinion, distribution of mods (in the said above regard) means showing disrespect to Oleg, his team and their work. So, I don't see any reason, why Oleg, or anyone from his team should show respect to the modders. Particularly, when their work is way far from quality standards, we choose for ourselves.



This for me is the biggest reason why I dislike the whole mod issue. It is stealing, and is a show of total disrespect for Oleg and his crew. It's like he has to watch people with dull scalpel's, doing surgery on his child
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  #6  
Old 01-02-2009, 09:39 AM
311thCopperhead 311thCopperhead is offline
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Originally Posted by LEXX View Post
I use some Frankenplane methods in StrikeFighters, but generally for myself only. SF and FB/PF are *very* lite sims in air warfare simulation, so I'm not worried about techie 3D model details that these games' air warfare programming and features fail to match.


SaQSoN::
That's the idea, and how it works on the street. They don't have official support, so hold back the gamer insults and share your knowledge.


lol yeah. on the street. on the street you can aslo buy crack cocaine..but hey...to each there own.

not for me thanks.
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