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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 12-17-2008, 03:37 AM
JG27CaptStubing JG27CaptStubing is offline
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Quote:
Originally Posted by ElAurens View Post
So far it seems it is taking the real military pilots I know about an hour to figure out the startup procedure and just get the thing off the ramp.

Does not sound like fun to me. Too many darned buttons.

Thats if you like that sort of thing... other than that hit left windows key and the home key at the same time and bingo its up and running.

It also has retard mode for those that want to play more of a game. So before throwing the baby out with the bath water do a little research.
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Old 12-17-2008, 01:12 PM
Thunderbolt56 Thunderbolt56 is offline
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Originally Posted by JG27CaptStubing View Post
Thats if you like that sort of thing... other than that hit left windows key and the home key at the same time and bingo its up and running.

I like that idea. Not that I wouldn't eventually want to learn the process, but I wouldn't buy it for the complex procedures. If you look at youtube, there's a startup video for Black Shark that actually shows the complex procedure to git'r done.

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Old 12-17-2008, 04:16 PM
JG27CaptStubing JG27CaptStubing is offline
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I agree... I'm sometimes okay with the "switchology" aspect of a sim. The Falcon Series, Janes F-15, Longbow II, LOMAC, got me used to that part but it's nice to have the option of getting in a flying.

You always have the option of dumbing it down.


So far it's a very impressive simulation and by the looks of it ... it's going to get better over time.

The key will be the playbility of the game. Apparently a lot of work has gone into the mission and campaign editors so there should be some re-playability. In terms of the MP portion it's geared more towards coop not head to head. That of course could change once other aircraft are introduced.

If anything purchasing a product like BS is supporting a very small genre and community. I know it sounds a little odd but I'm sorta willing to help these guys out to make sure my favorite types of games will be developed in the future.

This one looks to be a keeper.
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Old 12-21-2008, 12:35 AM
TX-EcoDragon TX-EcoDragon is offline
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TX-Kingsnake, TX-Gunslinger, GOZR, and myself have been having a blast with Black Shark.

As a veteran clickable cockpit pilot from other sims, the lack of a cockpit interface in IL-2 and LockOn were big let downs. . .of course there isn't a lot to worry about in a WWII era cockpit compared to something like a modern fighter, I still notice every time I use those two sims (the only ones I own, that don't have clickable cockpits). . .BlackShark is helping me get my fix! The flight physics are impressive, and overall systems fidelity seems excellent. There are only a few inop switches in the cockpit, and the outside air temperature is also inop, but apparently all of that will change soon. . .in the end, it raises the bar in most respects. If it has a weakness, it's that there is only one flyable (for now) and that the graphics are still pretty much like a subtle update to LockOn. . .and to be honest, neither of those is a weakness at this point. It looks great in most cases, and the Ka50 learning curve is steep enough to keep anyone entertained, even if they wish they were flying a Longbow (I admit to missing the mast mounted AN/APG-78 system of the Longbow though).


Here's some screenshots:

http://forums.flightsim.com/vbfs/sho...d.php?t=190126

Last edited by TX-EcoDragon; 12-21-2008 at 12:41 AM.
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