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Tips and Hints Different solutions, tips and hints.

 
 
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Old 12-11-2008, 11:20 PM
taltamir taltamir is offline
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Join Date: Dec 2008
Posts: 83
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here is the info for a few more items:


"Snake ring": +1 int.
Starting morale: 50
Increasing by 2 if there is snakes in your army
Decreasing by 5 if there is snakes in enemy army
When morale reaches 100 ring turns to "Ring of snake king" +3 int. +3 poison damage to all snakes

"Ring of snake king" +3 int. +3 poison
Increasing by 2 if there is snakes in your army
Decreasing by 10 if there is snakes in enemy army

"Treatise of tactics" +10% exp (part of "general set")
never increases morale
decreasing by 3 if you have less than 5 might runes


"Steam armor" +30% attack +30% defense (calculating from base value) -1 speed
never increases morale
decreasing by 5 after every fight

"Wizard mantle" +20 mana +30% magic resistance (gives absolute resistance resistance (not 30% from base resistance))
Increasing by 6 for 6 magic crystals
Decreasing by -CkassK*IntK where
ClassK=1 (mage), 2 (paladin), 3 (warrior)
IntK = 3 (intellect<10), 2 (intellect<20), 1 (intellect>=20)

"Ogre club" +4 attack, +20% attack for ogres and giants
Starting morale=45
never increases morale
Decreasing by 2 after every fight

"Sword of balance" +5 attack (at morale 100 upgrades to "Sword of light", at morale 0 upgrades to "sword of darkness")
Starting morale=50
Increasing by 5 if there was undead or demons in enemy army
Decreasing by 5 if there was humans or elves in enemy army
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