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King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses.

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  #1  
Old 11-02-2008, 11:41 PM
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Zhuangzi Zhuangzi is offline
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Yep, I believe you. I wasn't saying you cheated, simply that I wasn't sure how to cut it down to 24 days. I would have thought it possible to complete the game this quickly on lower difficulties by avoiding several fights. My Impossible game took 36 days and it would have been even longer (maybe 40-42) if I had cleared out everything.

I haven't tried the Giant tactic you describe here, but it sounds good. And it looks liked I guessed correctly with the Sacrifice - initial Sprites/Lake Fairies tactic. I think we agree that these are best units for damage in the game. Criticals of up to 20,000 are quite possible with 20,000 leadership.

So well done!
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  #2  
Old 11-02-2008, 11:58 PM
Amamake Amamake is offline
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Well, the quickest way to get to King's Castle is to die. This could cut a day or two from the statistics.
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  #3  
Old 11-03-2008, 01:30 AM
MajorS MajorS is offline
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Quote:
Originally Posted by Zhuangzi View Post
Yep, I believe you. I wasn't saying you cheated, simply that I wasn't sure how to cut it down to 24 days. I would have thought it possible to complete the game this quickly on lower difficulties by avoiding several fights. My Impossible game took 36 days and it would have been even longer (maybe 40-42) if I had cleared out everything.

I haven't tried the Giant tactic you describe here, but it sounds good. And it looks liked I guessed correctly with the Sacrifice - initial Sprites/Lake Fairies tactic. I think we agree that these are best units for damage in the game. Criticals of up to 20,000 are quite possible with 20,000 leadership.

So well done!
I must say, that my strategy would actually work with any class. The warrior would benefit from another 6000 Leadership. In a way its kinda sad tho how overpowered some combos are. Just equip another +1 damage item and the Fairies get another 30% damage increase. More different damage types would also help with Dragons. I guess next try is Warrior on Impossible . Makes picking a wife easier too, since the Warrior already comes with 2 weapon slots.

But probably not anytime soon. Maybe shortly before the expansion comes out to refresh my memory
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  #4  
Old 11-03-2008, 04:49 AM
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Zhuangzi Zhuangzi is offline
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Yes, my next game will be Impossible Warrior too. That's as soon as I finish Vampire: Masquerade Bloodlines.

Oh and I've still got The Witcher: Enhanced Edition to play. I can't seem to get into this - presumably it gets better after the prologue. So far it seems like a fairly lame hack n slash game.
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Old 11-03-2008, 02:28 PM
JudgeMan JudgeMan is offline
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OH it's definitly not a plain lame hack n' slash. The prologue and act1 sure are a bit less fun (act1 still has some very cool moments) but once you get into the city it's pure fun up until the credits.
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Old 11-03-2008, 04:44 PM
Spiralkill Spiralkill is offline
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Quote:
Originally Posted by Zhuangzi View Post
Yep, I believe you. I wasn't saying you cheated, simply that I wasn't sure how to cut it down to 24 days. I would have thought it possible to complete the game this quickly on lower difficulties by avoiding several fights. My Impossible game took 36 days and it would have been even longer (maybe 40-42) if I had cleared out everything.

I haven't tried the Giant tactic you describe here, but it sounds good. And it looks liked I guessed correctly with the Sacrifice - initial Sprites/Lake Fairies tactic. I think we agree that these are best units for damage in the game. Criticals of up to 20,000 are quite possible with 20,000 leadership.

So well done!
Hey Zhuangzi

Right now I am beginning of Day 19 and I am left with the labyrinth and Murock. the only reason i think it will take me more than 24 days (and that's a ? ) is because i left one obelisk unmarked in the undead lands (I was damn sure I marked it b4 i went back). the trick is to try and minimize traveling, If u go to a continent make sure u stay there until u finish everything and if u travel try to do it between 00:00 to 6:55 so u save a day (I would recommend between 03:00 and 6:55 is u have the night fighter skill).
I am sure that with a mage I will be able to cut that down even further.

BTW the witcher is a good game, the only thing annoying about it was the huge loading time but i heard the new ver got that fixed).

Last edited by Spiralkill; 11-04-2008 at 05:26 AM.
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  #7  
Old 11-03-2008, 09:41 PM
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Zhuangzi Zhuangzi is offline
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If you are up to day 19 now, then there's no reason you can't finish by day 24, even with going back to the Undead lands. So kudos to you. I knew about the time of day travelling thing, but I still seemed to have to go back and forth a bit in my Impossible game.

I will persevere with The Witcher (and they have fixed loading times) but right now I am enjoying Vampire: Bloodlines. Basically the beginning of that seemed better than the beginning of The Witcher.
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  #8  
Old 11-04-2008, 03:02 PM
jake21 jake21 is offline
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Quote:
Originally Posted by Zhuangzi View Post
If you are up to day 19 now, then there's no reason you can't finish by day 24, even with going back to the Undead lands. So kudos to you. I knew about the time of day travelling thing, but I still seemed to have to go back and forth a bit in my Impossible game.

I will persevere with The Witcher (and they have fixed loading times) but right now I am enjoying Vampire: Bloodlines. Basically the beginning of that seemed better than the beginning of The Witcher.
I'm up to day 9 and currently clearing elven area. This includes an extra trip to pirate area. I'm undecided If I want to make a third trip to pirate area (only left is orc rebillion - seems like a waste of time to go there again but what the heck).

There has been a bit of bickering about classes being uneven but I'm finding my paladin (now level 20) so far to be much easier than warrior or mage. Not sure if it is because of items or natural nature of paladin. At level 20 I have soemthing like 15 15 17 for attack/defense/int and this does not include 15 bonus attack against undead/demons. Also - oddly my rage/mana and leadership are all very high (something like 80/100/13500). Of course I have not done the two 'hard' fights yet but I'm expecting them to not be too bad since they fall into the paladin strengths (undead and demon).

I think if I made a real effort (not my style) I could have kept the time (to this point to 7 days) and finish in the low/mid 20's (a couple of times I've gotten up and forgotten to hit pause - and I waste a lot of time regaining mana).
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  #9  
Old 11-04-2008, 11:09 PM
MajorS MajorS is offline
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In my opinion Boat and Air-traveling time should be reduced and set to a fixed time like 2h instead. The way it is right now its just annoying if you forgot something.
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  #10  
Old 11-05-2008, 02:10 PM
Smash Smash is offline
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Here are my scores after end my game on first approach as mage on normal.
My favorite strat was using only demons (lvl 4 unit not a race ) and Armageddon with this strat i won 95% fights without losses.
I tried many strats before that but as heavy intellect investment for spell damage i couldn't go other way and others damage spells are too weak in radius. Rain fire is pathetic it is just improve fireball.
I don't know what quest i missed.
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