Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Armored Princess

King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old 10-27-2008, 12:01 PM
HitmanN HitmanN is offline
Registered Member
 
Join Date: Oct 2008
Posts: 10
Default

I rather like all these ideas, but I think re-balancing the spell costs would be the best and easiest option.

Additionally I support the removal of scroll limit, and instead adding a spell limit! Collecting spells is kinda boring when you can basically have everything (though I've only played as a mage so far, so I don't know of the other classes). If you were forced to choose only select few spells (maybe depending on attributes, or a skill tree talent, so mages could have some more), you'd be essentially designing a magic strategy for your army.

Quote:
Originally Posted by BlackVegetable View Post
Ice Dragon for me!
Me too! I often cast two of them at the beginning of a battle (since I have the skill from the mage tree that allows two spells per turn once a battle). Doing a total of like 4-8K of damage right from the start simply seems to beat most alternatives at the moment. And I can cast several more in the same battle if I started with full mana.

Overall, I think it's a case of re-balancing or adding some limitations to either usage or learning of the spells.
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:06 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.