![]() |
|
Adventure mode All you want to know about adventure mode (may contain SPOILERS) |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]() Quote:
Second, as I said in other threads, this game has too MUCH influence from random factors. Not only wives, but also spells, troops, equipments, etc. If the random factor is so important that it can alternate the gaming process, I would rather call it a flawed design. Also it ruined part of the fun of playing a strategy game because people can hardly experience the full potential of the game. What if I want to go all undead troop? Sorry you can't because you can only get zombies until Elf's land. Or what if I want make a fighter sorceror? Sorry again because you can't get +int items and your wives only give you +scroll kids... Look at those good strategy games, they give players the choice, but the choice is hard to make. At last, this is by no means bashing the game. In modern days PC games, gems like KB is hard to find. since I play this game intensively, I have more thought about it. Please forgive my little rant. Peace. |
#2
|
|||
|
|||
![]()
Chart with all possible wives/children and percentage chance of bonus based on weight.
|
#3
|
||||
|
||||
![]() Quote:
![]() |
#4
|
|||
|
|||
![]()
That's fine, I have no problem if you want to cheat. I just don't think the designers have any obligation to make it easy for you. And personally I prefer it to be less easy.
|
#5
|
|||
|
|||
![]()
Metathron - My chart doesn't list the actual wife bonuses. Only their possible children and chances of each. I guess I should have included the wife bonuses as well. In case anyone doesn't know...
Rina (living) +1 speed, +1 initiative to all robbers/pirates Rina (undead) +1 speed, +1 initiative to all undead -slots are armor, boots, belt, artifact Feanora (frog) +100% to attack of snakes/spiders Feanora (human) +3 intelligence -slots are helmet, belt/artifact, artifact, artifact Mirabella +100% to the attack of all pirates/robbers -slots are weapon, boots, belt, regalia Herda +1 morale of dwarves -slots are shield/regalia, boots, armor, regalia Neoka +1 morale of elves -slots are regalia, regalia, belt/regalia, artifact Xeona +1 morale of demons -slots are weapon, boots, weapon, belt/artifact |
#6
|
|||
|
|||
![]() Quote:
Also this "randomisation" is set in stone at the beginning of the game because of one thing, and one thing only: save-load. It would be way way way way too convenient if every single randomised option could be exploited by saving just before and loading ad nauseum until you get the desired result. THAT is not randomisation. |
![]() |
Thread Tools | |
Display Modes | |
|
|