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Tips and Hints Different solutions, tips and hints.

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  #1  
Old 10-18-2008, 02:44 AM
david163 david163 is offline
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Quote:
Originally Posted by Stepsongrapes View Post
I'm MORE than happy with facing the possibility of not being able to complete a few non-critical quests to maintain the excellent REPLAYABILITY of this game.

Get rid of randomness? HELL NO.
The quest is less effected by randomness

But It will dramatically changed the difficulties.

For example, once I get the sacrifice magic on the first land, I can get many higher level unit via sacrifice lower unit. Then I can easily defect all enemy before the death land.

This case also happened on treasure.
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  #2  
Old 10-18-2008, 07:56 PM
Multiplicity Multiplicity is offline
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I prefer the randomness with the items and creatures because it adds to replayability and makes the game less predictable. The number of quests that rely on a certain critter being readily available is small, and because of that, I don't think it is that big of an issue.
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  #3  
Old 10-18-2008, 08:06 PM
Tuplis Tuplis is offline
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In my opinion a thread like this just goes to prove how good it is - the system wouldn't be random enough if someone didn't get the bad end of it once in a while.

Seriously tho, if you're looking for a game that you can plan beforehand and then just play trough as planned, find another one. Unless you're playing on impossible (maybe even on impossible, who knows), you can always adapt and make the best of what you have and pull through.
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  #4  
Old 10-18-2008, 08:47 PM
vicheron vicheron is offline
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My problem with the game is that it's too random. A shop can either have no items or it can have three super powerful artifacts. Why can't it just have between 1 to 3 items, worth a total of at least 50,000 gold and at most 80,000 gold?
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  #5  
Old 10-20-2008, 07:08 PM
Stepsongrapes Stepsongrapes is offline
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Quote:
Originally Posted by david163 View Post
The quest is less effected by randomness

But It will dramatically changed the difficulties.

For example, once I get the sacrifice magic on the first land, I can get many higher level unit via sacrifice lower unit. Then I can easily defect all enemy before the death land.

This case also happened on treasure.
That's what randomness MEANS.

You would prefer that things were always the same? E.g., you would always use royal snakes and sacrifice as your main strategy?

Replayability DEPENDS on using different strategies each time. Sometimes you royal snake, sometimes you don't.

Yes, that means that some games are harder than others- it isn't called random for nothing.
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  #6  
Old 10-28-2008, 06:33 PM
rodman012003 rodman012003 is offline
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In Darion, in the northeast corner, is a spider cave. Inside that spider cave is a FRIENDLY royal snake. If you have an open slot, the snake will join your army.

Last edited by rodman012003; 10-30-2008 at 05:26 PM.
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  #7  
Old 10-29-2008, 09:54 PM
Eldritch Eldritch is offline
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I can't seem to find any hunters in ellinia and I've looked everywhere. Do they usually become available at the elf capital after you do the "defeat karador/save teh queen" quest?

Hunters are badass, I want hunters...
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