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Adventure mode All you want to know about adventure mode (may contain SPOILERS)

 
 
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Old 10-01-2008, 12:52 PM
stupidface stupidface is offline
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Join Date: Sep 2008
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I am glad that this game does not give exact coordinates for the Quests!

It requires that you remember things, or figure them out on your own. To have coordinates would make things too simple, as they were in Oblivion (Bethesda) due to the "Quest Compass." I do think, though, that the Quest Log should have given a little more information, like categorizing quests by the continent/realm that you needed to be on to do the next task - but having precise coordinates would take a lot of fun out for me.

I think good RPG dialogue choices should be about options more than about attitudes (look at Bioware's RPGs where you are stuck being either saintly, sadistic or boring - with none making any difference ultimately!) KB:L has a lot of good options throughout the course of many quests, some "nicer" than others. But there are only so many times and so many ways you can be "nice" when the game is all about battling armies.

I agree that a female choice would be considerate. Hopefully in the sequel they can offer this. Instead of "three avatars", maybe they could just have one avatar and you can switch the heads/gender and color scheme.
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