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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
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#1
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Yep, I'm the same as Impy. Wotn was just too buggy and the game breaking bugs requiring a restart just seemed to be never-ending!
![]() So, i too would like to hear from some more 'old hands' b4 i consider re-installing and purchasing the new DLC. |
#2
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In that case, definitely give them some time to fix the bugs we're finding first. Just today I heard back from 1C support and I'm corresponding with them on my bug report. Hopefully this will result in a decent list of fixes.
Once those are ironed out it will be a matter of whether you like the new style of game play or not. It's not worlds apart from the first version, so if you disliked it strongly then stay away because you're not getting a new game. That said, I think the changes make it more interesting and also easier (which some players, not necessarily you grognards, will appreciate). Playing a game myself and comparing it to my friend's game has shown me just how different your start can be depending on your supply of level 4's -- which is a key feature it wasn't leveraging in the original early game. A new downside is that without your flying horse the fedex quests are especially aggravating as sometimes "go here, report back, repeat" is a long ways away. |
#3
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#4
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Sigh. Up to level 13 in Ice and Fire now and I am getting frustrated, sadly. The game is JUST fun enough for me to play, but only because I'm cruising through pretty easily on Impossible Mage. Not no losses.
The main problem of WoTN, tedium, is NOT fixed in the early stages of Ice and Fire. Nordlig is actually quite fun but Vestlig not so much and Fastland is even worse. Fastland is a perfect example of everything that is wrong with WoTN. The island is almost completely linear and without a flying horse you basically just have to grind your way through it. Then when you're finished with that you can start grinding your way through Istering. Oh, and all the enemy stacks are undead. WTF! To make matters even more frustrating, I'm finding it hard to find more supplies of certain high level troops, such as Warrior Maidens and Mystics. I'm nearly out of Soothsayers too. I thought I was going to have to use Slingers until I found more Berserkers. The creature xp system is good, but of course it rewards you for using the same units over and over. For some reason the Berserkers seem to level up faster than the other Viking units. A team of Berserkers, Vikings, Soothsayers, Jarls and Mystics or Warrior Maidens is a fine team, but why must I use the exact same units for 93 fights now? Against the exact same enemies? Christ. |
#5
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Oh god I regret buying the DLC. While it improved warriors of the north a little bit, it just wasn't enough. I am level 43 now and the main land from legend is repopulated once again and I have to fight my way through it, once again!! I forgot this would happen.
I mean not only did they reuse the land from King's Bounty legend, but they actually went ahead and reused it TWICE!!!! I mean jesus christ it is lazy. |
#6
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#7
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![]() I personally strongly dislike the unit levelling system precisely because it nudges you to use the same units over and over again. Btw maxed out Slingers are beastly but then you want to try something else, replace them with the new Scouts or Avengers and OMG, it seems the new shooters aren't doing any damage at all. Or you run out of the amazing Jarls and it takes about 50 fights before you get your Knights or Horsemen on the same level of dmg output. On the plus side, they did solve the worst tedium - i.e. on the Nordling island. Yes the following islands are still bad but it wasn't that big a problem for me anymore. And the new Ice Gardens island is quite interesting, although buggy and crashes a lot. But on the whole, this is my second and last playthrough of WotN and in the future I'll only replay TL and CW. |
#8
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I am enjoying the game to some extent, but it's still no AP/CW.
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#9
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Five times in a few months? It always amazes me how fast some people can play... or how much time they have. I usually only get home around 18:00 after work, and barely have time to play 1-2 hours apart from weekends, plus playing KB no-loss is arduous - you have to redo battles every once in a while - so playing the games just once took me many months. I have played the Legend with all three classes (using different army setups), and AP/Crossworlds about 4 times, but it was a long process (am still finishing my CW gameplay with Mage/Demons).
But yeah, I recall how I replayed the demo over and over again when that was released. ![]() And yeah, I also played AP first in russian... found out you can easily put the text files in Google Translate and copy them back, and understand things despite the mangled english. ![]() With the Legend, on my playthrough as a Mage I decided to go "Necromancer" and have an all-undead army. This was not easy until I got to the Elven lands, but you can get by surprisingly well with the lower level undead units + werewolves too. I ended up creating a new spell with a mod to reanimate undead troops like in HOMMIII, though, to make no-loss possible. Quote:
Last edited by BB Shockwave; 02-05-2014 at 08:10 AM. |
#10
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Last edited by Zhuangzi; 02-05-2014 at 09:55 PM. |
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