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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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still here. 3months, still hoping a fix will come. dear mister puma pls don't forget us single player.
we don't want new ground handling pls. just a fix for what is broken. Last edited by planespotter; 01-07-2014 at 07:48 PM. |
#2
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coding is very complicated, complex, and adding variants just seems like a bad idea to me in the short term...every action has a equal reaction in coding world too
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 01-08-2014 at 07:38 PM. |
#3
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+1
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#4
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"we"? I want new ground handling.
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#5
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![]() Just heard of this here today, what are the goals, will AI also be subject to use ? ![]()
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#6
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They will do what pleases them, (and Mr Arthur, apparently), and it is bad luck for single players. I am just sad of this, don't misunderstand. But also sad for them, so many single players have turn away from team fusion mod because it works not for them.
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#7
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and that is the best thing to do if something really doesn't work for you, instead of constantly complaining, just walk away safe in the knowledge it cost you nothing.
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#8
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![]() Quote:
Here one quote: "Very happy to see work continues. 401 Squadron is anxiously awaiting the release of this patch for one reason, really. AI corrections. Is it possible at some point, in the next update post anyway, to please get as detailed an update as possible on how the work on the AI is going? We like to run fairly detailed co-operative campaigns using AI. Our system has been made very unenjoyable as the AI plummet into the ground/water at the first sign of combat. We've been able to work around the wobbly bombers crashing into each other by limiting use of the He111. We're delaying the start of our next campaign for the release of 4.01 and its AI fixes. So that's my request for the next update: let us know how the AI fixing is going and how effective the fixes are projected to be. The other stuff involved in the 4.01 patch is gravy to us." And here another: "Back on topic: " There are others. Many. It is only fair to ask for a fix, as now this has been broken for months while this team plays with other silly things not the important things they have broken. It shows a strange ethic. 'We make, we break, we make some more'. No, I am not 'constant complaining.' I am asking for to fix what is broken. On behalf of the many who wish the same. And I will continue to ask. Politely. Nice. ATAG. Please forget the new stuff, just fix the broken mod first. Last edited by planespotter; 01-12-2014 at 11:01 AM. |
#9
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But you 'are' complaining, you are complaining that a group of unpaid enthusiasts who have not made any promises to anyone but have decided to take on an abandoned piece of software in their own time taking them away from their own lives but still share the work they do freely with ingrates such as yourself.
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#10
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![]() Quote:
No offense, but it's as if you think any of this stuff is easy to do and the only thing that's going on is creating new content to go into the game. There's probably 4 or 5 builds (beta tests) that go on internally before a release candidate is even a thought. Think about how long it takes to simply compile 1-4 gigabytes of data (with no screw-ups) then have a team try to find out what's wrong with any of it, and if anything is wrong, try to find out what the issue is within all those gigabytes of data, recompile and do the same thing. Maybe that's not sinking in so lets try another route. Imagine that the person who is working on the AI and Flight models comes home then works on tweaking, testing, tweaking, testing, tweaking testing, for 6 hours every single day. Then on the weekends it might be 12 hours a day. It's as if you think any of this stuff is putting a 0 where a 1 is or vice versa and it's fixed. So yes, while the AI person is working on the AI, the other people within the group just don't stop working. The content continually grows and grows. So before you complain, just imagine you work 40 hours on the side doing some of the hardest, hair pulling, frustrating work you can imagine. And to top this off, they do it week after week, for not a single penny. Could you do something like that? Do you honestly think they deserve one iota of a complaint? If you want the AI working fine, go back to 3.01 and play. Come back to 4.01 when it's finished. But don't ever think that "just fix the thing" is even remotely something easy. I'm sure some of these guys would rather poke their eyes out with knives than to fly one more altitude, speed, climb, overheat (insert test here) for hours on end every single day over and over and over again in the hopes of perfection, than doing what they do. The large majority of these guys haven't even played the sim (enjoyed it) in over 6 months for crying out loud. So please, have some patience. They want to get a patch out just as fast as you do. Really try to think on those hours put in. Just think about that for one second before you write out one more complaint. |
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