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Star Wolves 3D space RPG with deep strategy and tactical elements

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  #1  
Old 11-30-2013, 04:39 PM
Simbal Simbal is offline
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The file you would be looking for in SW3 is Scripts > Include > FloodTradeStations.script

I may be wrong, but i think this is the File

Last edited by Simbal; 12-02-2013 at 01:07 PM.
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  #2  
Old 12-02-2013, 05:39 AM
ArtekXDPL ArtekXDPL is offline
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Im create mini-mod to Star Wolves 1. Mod unlock 12 ships to buy in market (normal shop).
Ships:
"Wyvern_pl0", "Satan_0", ,"Satan_d_0",
"Berserk_leader", "Berserk_elite", "Cancer",
"Cavalier", "Butcher_pl0", "Butcher_pir0",
"Yacht_pl0","a_mine", "Mothership_heretic"

Im not editing "Carcasses.xml" You may edit parameters to change: armour, shield, speed, price etc.

Instalation:
1. Copy
2. Paste
3. Replace
Attached Files
File Type: zip Mini-mod.zip (508.9 KB, 13 views)

Last edited by ArtekXDPL; 12-02-2013 at 03:23 PM.
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  #3  
Old 12-02-2013, 04:47 PM
ArtekXDPL ArtekXDPL is offline
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How add enemy group to map?

Does anyone still visit this forum?

Last edited by ArtekXDPL; 12-08-2013 at 08:22 PM.
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  #4  
Old 12-13-2013, 09:02 AM
ArtekXDPL ArtekXDPL is offline
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Please change name topic on: My Mods
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  #5  
Old 12-13-2013, 10:13 AM
Simbal Simbal is offline
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Quote:
Originally Posted by ArtekXDPL View Post
How add enemy group to map?
I've never added ships into Missions on SW1, but i think you need to edit this file right here

Scripts > Mission/Level > objects.script
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