Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 11-18-2013, 04:51 PM
SlipBall's Avatar
SlipBall SlipBall is offline
Approved Member
 
Join Date: Oct 2007
Location: down Island, NY
Posts: 2,719
Default

Quote:
Originally Posted by planespotter View Post
Mod 4 give many things any player would want, even single player - better fps, better view of lods, better clouds, new loads and things such.

Yes I can go back to mod 301 but so many players are single player like me (Oleg said once, we are the majority) and it is a shame we can't get a benefit of mod 4 since it was released, don't you agre?
can you tell me if they were battle damaged before lawn darting
__________________



GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5
  #2  
Old 11-18-2013, 05:00 PM
planespotter planespotter is offline
Approved Member
 
Join Date: Sep 2007
Posts: 446
Default

Quote:
Originally Posted by SlipBall View Post
can you tell me if they were battle damaged before lawn darting
no it is a known problem of team fusion for a long time

http://theairtacticalassaultgroup.co...ead.php?t=6538
  #3  
Old 11-18-2013, 07:29 PM
He111's Avatar
He111 He111 is offline
Approved Member
 
Join Date: Jan 2009
Location: Newcastle, NSW, Australia
Posts: 707
Default

Sounds like the TF guys are trying to fix the AI .. GOOD! original kept barrel rolling AI aircraft into the deck .. spearing into the deck means something is happening .. if somewhat not the direction wanted ROFL!

H
__________________
.
========================================
.
.....--oOo-- --oOo-- HE-111 --oOo-- --oOo--.....
.
========================================
-oOo- Intel i7-2600K (non-clocked) -oOo- GA-P67A
-oOo- DF 85 full tower -oOo- 1000W corsair
-oOo- 8 GB 1600Hz -oOo- 2 x GTX 580 1.5M (295.73)
-oOo- 240 SSD -oOo- W7 64bit
-oOo- PB2700 LED 2560 x 1440 6ms 60Hz -oOo-
========================================
  #4  
Old 01-07-2014, 07:43 PM
planespotter planespotter is offline
Approved Member
 
Join Date: Sep 2007
Posts: 446
Default

still here. 3months, still hoping a fix will come. dear mister puma pls don't forget us single player.

we don't want new ground handling pls. just a fix for what is broken.

Last edited by planespotter; 01-07-2014 at 07:48 PM.
  #5  
Old 01-07-2014, 08:23 PM
SlipBall's Avatar
SlipBall SlipBall is offline
Approved Member
 
Join Date: Oct 2007
Location: down Island, NY
Posts: 2,719
Default

coding is very complicated, complex, and adding variants just seems like a bad idea to me in the short term...every action has a equal reaction in coding world too ...as currently being witnessed, and so AI should be the priority right now. Get that good and then continue to improve the game, variants come later
__________________



GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5

Last edited by SlipBall; 01-08-2014 at 07:38 PM.
  #6  
Old 01-08-2014, 06:47 PM
planespotter planespotter is offline
Approved Member
 
Join Date: Sep 2007
Posts: 446
Default

+1
  #7  
Old 01-08-2014, 08:06 PM
arthursmedley arthursmedley is offline
Approved Member
 
Join Date: Oct 2007
Location: devon, uk
Posts: 326
Default

Quote:
Originally Posted by planespotter View Post

we don't want new ground handling pls. just a fix for what is broken.
"we"? I want new ground handling.
  #8  
Old 01-08-2014, 08:37 PM
SlipBall's Avatar
SlipBall SlipBall is offline
Approved Member
 
Join Date: Oct 2007
Location: down Island, NY
Posts: 2,719
Default

Quote:
Originally Posted by arthursmedley View Post
"we"? I want new ground handling.

Just heard of this here today, what are the goals, will AI also be subject to use ?
__________________



GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5
  #9  
Old 01-09-2014, 08:40 AM
planespotter planespotter is offline
Approved Member
 
Join Date: Sep 2007
Posts: 446
Default

They will do what pleases them, (and Mr Arthur, apparently), and it is bad luck for single players. I am just sad of this, don't misunderstand. But also sad for them, so many single players have turn away from team fusion mod because it works not for them.
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:49 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.