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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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As it seems the foundation of the CoD engine is so sound that, after cleaning out the bugs, it offers the possibility to realize Oleg's dream of a multi purpose, high fidelity sim engine. As the problems with expanding software mostly come from the built in limitations, the 777-1c- devs have quite a lot to do the reach the possibilities of the CoD engine from their RoF base. Lets see how the reach their goal, that far it looks good.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#2
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With all the effort that Team Fusion has put into this game, COD has gone ahead in leaps and bounds. To my mind it's arguably the most enjoyable WWII sim out there.
And heaven only knows what these guys are capable of developing in the next 6 months. Yes, BOS will definitely be on my 'to get' list. But it'll face extreme competition from COD when it finally does come out. |
#3
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I'm struggling to enjoy COD, maybe its just too realistic for my sense of gameplay. At times I used to get annoyed at the damage model in IL-2 where a spit could stay in the fight after taking a very solid burst. Realistically in that situation the fight should have been over with the spit pilot bailing or try to find a way to get away, and nurse his aircraft back to base.
I expected COD's much more realistic damage model, to make this happen, but its exactly the opposite. Now quite often I use up all my ammo to take down an AI aircraft. That said its much harder putting bullets on target in COD than it was in IL-2. In all the gun camera videos I've ever seen, I've never seen an extended dogfight. I'm sure there were, but I've never seen them, probably because the gun camera only starts when the guns are fired. doh!! I wonder if our flight sims have become unrealistically hard or if I need a more Hollywood style sim. Its not like we are bad pilots with thousands of hours of flight time, and shooting experience in combat flight sims. I'll be interested to see if BOS, gives me a more satisfying gameplay experience. All else being equal, BOS's implementation of the Oculus Rift, could be the deciding factor in which CFS I fly most, .
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#4
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Gents,
BoS will be better 'out-of-the-box' than CoD. |
#5
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![]() I think every game is better out-of-the-box than CloD was at the time of its release. The interesting question is if BoS will have the quality at release date which Clod has achieved in the current Team Fusion version (maybe already TF 5.00 in late spring). Looking at the current screenshots and videos BoS will have a hard time graphic-wise with its already rather outdated graphic engine. Naturally, cost-wise as well with CloD being nearly free ($ 10, often only for $ 5) in comparison with the high investment of $ 100 for BoS. The important part will be the general flight feeling and the physic and damage models. To me a major aspect will be its capability to allow for big campaign missions and a huge amount of objects in the air and on the ground - making it a real simulation and more than a dogfighting game. To my knowledge a strong weakpoint of RoF - so let's see how BoS will perform. Last edited by DUI; 11-19-2013 at 12:33 PM. |
#6
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at close range 70-80m, people should hone this style. My take on Clod out of the box was just a master piece, with some issues needing attention. This became evident only after the fact, when trying the EU release with a strong machine. Every patch took a little bit of life away from it in various ways. There will never be another flight sim that can compare to it. We had our chance at this but most of us hesitated to do a up-grade, including me, it took me awhile.
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#7
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This is just my opinion .. and it accounts for what it does... I have no crystal ball .. but BoS even in it's current state is a very interesting piece of kit and it counters some of the basic things that CoD did very well very well. Last edited by Bearcat; 11-19-2013 at 02:23 PM. |
#8
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Is fool this "my game is better" thing circulating around foruns. CloD - BoB scenery, maybe Malta. Bo$ - Eastern Front mid war. DCS WWII - Western front late war. Mmm, we need Pacific. ![]() Sokol1
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"...we did Co-ops every week. I used to read all the complaints on bananarama how coops was impossible and then I'd go and have a great squad night flying coops....couldn't figure out what they were complaining about. " Last edited by Sokol1; 11-19-2013 at 03:16 PM. |
#9
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So whats the CoD community like these days ?
I gave up on CoD early in the piece because the community seem to be a bunch of of girly whiners who complained about everything and were never happy, throwing tantrums at every little problem, which kinda took all the fun out of the game for me (unlike IL2 where people seemed very tolerant and there was something of a team spirit). I am asking as I have been playing EVE lately (every one there is a rabid sociopath instead) but am thinking of reinstalling. |
#10
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Hi Galway
In my opinion, the mood is much better now. The people who were constantly unhappy with the game have left, the ones who are really into it, are still here. And the most amazing thing: the community is growing due to the Team Fusion-Mods! I really recommend giving CloD a try with the Team Fusion Mods! You can find support and everything at http://theairtacticalassaultgroup.com/forum/forum.php. Welcome back!
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AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5 |
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