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  #1  
Old 10-09-2013, 01:31 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by idefix44 View Post
Using the client 4.12.1m as a server in dogfight mode to play the attached mission, you can see a V1 rocket at Argentan Home Base.
If you play the same mission with the 4.12.1m Dedicated Server in dogfight mode you don't see it.

Is it a bug or a bad usage of the IL2 1946 4.12.1m Dedicated Server?
Quote:
Originally Posted by IceFire View Post
I'm starting to wonder if the V-1s work at all... I've got a mission with them on Battlefield1 and I can't get them to work. No matter what I do.
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Originally Posted by ElAurens View Post
I have an old one I did on the Kuban That has V1s firing from a hilltop. I'll have to fire it up and see what happens in 4.12.
Check they work ok under CooP mission the convert map to DF and test then observe the mission under Dedicated Server conditions from client side.

Sometimes the terrain placement stops the launching of V1's






.
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Old 10-09-2013, 03:28 PM
idefix44's Avatar
idefix44 idefix44 is offline
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Please, the problem isn't that the V1 isn't launched.
There is no launch ramp when the attached mission is played by the Dedicated Server.
I can't be more clear about the problem. Sorry.
Before to answer, try it please...
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  #3  
Old 10-09-2013, 06:26 PM
Jeremiah_Weed Jeremiah_Weed is offline
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I'm new to this forum, so hopefully I'm in the correct spot. I've found several bugs in v4.12.1, a couple of them seem to have been around for quite awhile. I've sent emails to TD but figured I post here as well.
Bugs:
1. Prop pitch control lever in P-39/P-400 series works backwards.
2. Free air temperature gauges in G4M1-11 (Betty) don't work properly. This interferes with bombing accurately.
3. When placing runways lights on some airfields, only half of them will come on when requested.
4. If rear gunner gets killed in B5N Kate, it will show bombardier as being dead in his seat...but you still have full access to bombardier's controls. I'm thinking if bombardier gets killed, it may also show rear gunner as being dead. I call this one Schrödinger's Bombardier for obvious reasons.
5. The level bombers A-20C, B-25J-1NA, He-111 H-2, and Ju-88 A-4, will all correctly track a target when in auto (bomb)sight mode, but if the bomb bay doors aren't open, it will just drop all your bombs on top of the (closed) doors. If you open them later on, it will just dump them all out. I guess this bug might come in handy for salvoing all your bombs on a skip bombing run.
6. And this is a bug I noticed some time back but never reported it. If you spawn in a Mistel on one of the old style metal grate runways, there is no way to un-chock your wheels. This one may have already been dealt with, but figured I'd post it anyway.
Except for the He-111 H-6 and H-12 being able to open and close bomb bay doors that don't exist, that's about it on my list.
To Daidalos Team: Keep up the excellent work. I would love to see this game progress toward coding to handle multiple CPU cores which would allow better graphics, etc.
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