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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 08-20-2013, 10:40 PM
majorfailure majorfailure is offline
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Quote:
Originally Posted by Raven Morpheus View Post
So what am I doing wrong?
Approach is too far towards the end of the runway. Sink rate too high. And because of both then the speed drops beyond stall-kaboom
Quote:
Originally Posted by Raven Morpheus View Post
I would try coming in from further away at 1000-2000ft but I'm afraid of ending up too short and not reaching the runway!
But that would be easier to correct - by slowly applying throttle -or even gradually to full throttle and go around.
Try another airfield, e. g. Iasi map, Husi airfiled, that one is on a hill and allows approaches where you can even go below airfield altitude.
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Originally Posted by Raven Morpheus View Post
I would also try trimming the plane but my trim controls are limited to either the hat switch on my flight stick (Thrustmaster T Flight Hotas X), the keys on my keyboard numerical keypad or my mouse wheel - and none of those are ideal as by the time I've got the plane trimmed to any decent fashion I've spent 5 minutes doing so due to constantly having to correct the trim up or down and then conditions change so I have re-trim!!
For landing I would overtrim elevator to nose high -I find it helps flaring the plane, rudder trim for some planes in the direction you will have to push the rudder, but most times no trim.

Generally I would say a landing a plane with an approach that is too fast, but not too high is much easier to make, than one too high but correct speed. For starters focus on a point about 100m in front of the runway, and fly your plane there with some more speed than landing would need.
At that point, with only a little altitude under your nose, flare the plane, e. g. drop the sink speed to almost none -it can help to apply a few RPM, but slowly, else torque does you in. Now you will glide nearly parallel to the runway, and will slow down gradually, thus your plane will start to descend and almost lands itself by then.

What can help is intentional belly landings, where you approach is as low as possible - fly low, very low at maybe double the speed you would usually use for landing, and then gradually decrease speed, extend flaps, but always keep your plane very low -keeps the sink rate low, and thats crucial. Belly landings with too great sink rates end in desaster, but you can usually touchdown at 250kph+ and walk away.
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Old 08-21-2013, 02:26 PM
Raven Morpheus Raven Morpheus is offline
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Thanks guys I'll have another go tonight.

In the meantime are there any tutorials like the carrier landing tutorials by Zeus-cat, I found those immensely helpful and they've resulted in 1-2 out of 3 carrier landings (sometimes multiple landings in a row) being successful whereas before I had to rely on the autopilot to land on a carrier.

Something like those tutorial missions but for airfield/airstrip landings would be immensely helpful.
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Old 08-21-2013, 03:18 PM
JtD JtD is offline
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Can't help you with tutorials. But for any plane, take it to some altitude where you don't immediately crash and check the stall speed there. Drop flaps and gear as you would on a landing, nose up so that you maintain altitude and look at the speed when a wing or the nose drops. Add 30 km/h to that speed, and use it as a landing speed. Fly level at some altitude in the landing configuration at that speed so you get a feel for the control characteristics at that speed, and so that you know what throttle settings you need to maintain altitude. For the Mosquito at 50% fuel, try around 180 km/h with around 50% power. Should be slow enough for a decent landing, and fast enough for decent control.
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