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#1
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Quote:
The [DGen] entries for example. I simply pasted mine into 4.12m from my 4.11.1m config - but are they valid in 4.12m? [DGen] NoBadWeather=0 MissionDistance=200 ;Can be set to from 10 to 200 Kilometers NoAirfieldHighlight=0 ;Zero meaning you'll have AAA/flak unit at some unused airbases RandomFlights=5 ;Can be set to 0 to 5 MaxFLAK=10 ;Can be set to 0 to 100, default or not having the line in conf.ini is 10. ;Affects the amount of flak generated from your airfield to target. AirIntensity=High ;Settings are low, medium and high. GroundIntensity=High ;Settings are low, medium and high. Maxbomberskill=1 CampaignMissions=Normal ;Settings are easy, normal or hard. CampaignAI=Normal ;Settings are easy, normal or hard. CampaignLength=VeryLong ;VeryShort, Short, Medium, Long, VeryLong (VeryLong is default) CampaignDifficulty ;CampaignDifficulty=Easy ;CampaignDifficulty=Hard ;Easy settings will add one level to all friendly groups and decrease enemy ;experience PromotionRate=0.3 ;UseParachutes ;Japanese have chutes from start of war UseParkedPlanes=1 ; 1 means that places will be equipped with parked aircraft HistoricalRanks=1 ; 1 means historic ranks |
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#2
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Mate... if you just took half an hour and searched the guides, just like I did, then you would have your answer. I don't have them all ad hoc in mind either. Its not so hard and we are currently better on the bugs of 4.12 than on anything else.
I don't understand the eagerness to get it all, to know it all - is anything not working properly? Do you miss anything? Anyway, here is my config, with marking of the entries made by DT (some are added automaticly, many are reachable via GUI now and some are even not mandatory). In most cases the answer is in the guides. (I left out the 'remoteHost_00X=' entries. I think, those multiple choises were implemented by us too, but are definitly set automaticly and reachable via GUI.) Quote:
__________________
---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
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#3
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You haven't addressed the second question though. What do the entries do and what are the range of options for the variables that you can adjust? When I added the DGEN section to my ini some time ago I added the notes so I wouldn't have to go looking for that information next time I wanted to alter something. |
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#4
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Just DGen has to be compatible.
__________________
---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
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#5
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So DGen has not changed from 4.11.1m to 4.12m? |
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#6
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RTF readme and ask Asura!
__________________
---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
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#7
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DGen is part of the original game though isn't it?
It's in my 4.07m and Pacific Fighters installs dated '05. |
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#8
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Thanks Casparnthat is exactly what I wanted. Thanks for adding the version info.
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