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  #1  
Old 06-18-2013, 02:44 PM
panzer1b panzer1b is offline
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i will have to say wonderful job on this patch

i absolutely love the effects (especially the lack of those rope trails behind planes that would glitch out and look terrible if looked at from behind, and the ship trails are very nice even if they are way to short) and options we have to mess around with now


also the hawk75 (even though i tend to look forward to bombers more) is very nice to fly in early war scenarios (most maps i make/use are early war as im not too big on the super high speed bnz only as well as the whole get caught in a planes gunfire for half a second and you die of late war scenarios

sb2 is nice as well (i really like detail of the pits/gunners and the epic animated belts), as are the ki45s (even if i tend to get lit on fire in those by bomber gunners, shot down by a little bit of flak, and ofc stand no chance against dedicated fighters but heck, not like my favorite ground attack plane, the bf110, fares much better under fire)




a few bugs id like to point out:

ai set to average now have terrible gunnery (i fought 4 fw190s vs 8-16 generic soviet fighters which were mostly yak9 series) and i will have to say that they cannot hit me if their life depended on it unless i am not maneuvering what so ever. i tested it by flying straight and then i did eventually get shot up but again it did take the ai quite a while to zero in their gunfire. guess ill have to stick to aces as those can sortof hit you in a turn/maneuver in one go

ship gunners occasionally have weird aiming: what i mean by this is that when spectating a ship you will notice its quad 20mm firing completely aim way to much ahead of a ship and none of the rounds actually connect. again it may be intentional for ships to have imperfect aim but this is odd in my opinion that a whole burst of quad 20mm flak38 just misses a target the size of a ship?

some planes will light on fire without any smoke coming from the fire (im not sure if this is intended or not but is smokeless fire very realistic?, a fire can emit very little smoke but completely smokeless just seems unrealistic).

Also its not a bug or issue but id like to see fire be a little bit larger since its just a little bit too small and hard to see from afar (not that i liked the terrible fireballs from teh stock game but a slightly larger fire effect maybee more along the size of the older game would be very nice)

other then this i find no issues at all, ill post another one if i find anything else i find buggy
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  #2  
Old 06-18-2013, 02:48 PM
A.Fokker A.Fokker is offline
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Question:
Is there way to have your own background in the game?
It used to be the background.tga in the Missions folder. That doesn't work anymore.
Also some of my personalised background in the campaign and single missions country folder don't work anymore, others do. What is the reason for this? File specs?
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  #3  
Old 06-18-2013, 07:44 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by A.Fokker View Post
Question:
Is there way to have your own background in the game?
It used to be the background.tga in the Missions folder. That doesn't work anymore.
Well, it seems as it doesn't work, although it was planed. I consider this as a bug.

Quote:
Also some of my personalised background in the campaign and single missions country folder don't work anymore, others do. What is the reason for this? File specs?
Hm... just as an idea, if you use widescreen, then you have to replace the new placeholder files, named with 'wide_background.tga' in your country folders.
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For bugreports, help and support contact:
daidalos.team@googlemail.com

For modelers - The IL-2 standard modeling specifications:
IL-Modeling Bible
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  #4  
Old 06-21-2013, 03:30 AM
Bearcat Bearcat is offline
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Good .. I like having custom backgrounds.. Even for the main splash screen..
Overall I like the patch.. I still get the AI gang bang thing.. One thing I can say the P-47 dives much better now.. About the DM.. is it me or does it seem like some planes like the Mustang get sent spinning too much when they get a hit in the wing.. I tested this in 4.11.1 and it is much more pronounced in 4.12. MUCH more.

Last edited by Bearcat; 06-21-2013 at 03:38 AM.
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  #5  
Old 06-21-2013, 06:41 AM
FrankB FrankB is offline
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Default Wide View changed?

My expectation for the new widescreen view would be that the black borders on the sides would simply disappear.

Indeed they did, but it was done so not by expanding the picture to the sides, but by zooming in and cutting off the top and bottom part of the picture, so in fact you now see *less* than before.

E.g. In B-25 cockpit I had to zoom out 2 clicks to see the ball in 4.11 and you could go even a bit further. Now in 4.12 I need to zoom out 4 times to see the ball and no possibility to go further.
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  #6  
Old 06-22-2013, 04:10 AM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by FrankB View Post
My expectation for the new widescreen view would be that the black borders on the sides would simply disappear.

Indeed they did, but it was done so not by expanding the picture to the sides, but by zooming in and cutting off the top and bottom part of the picture, so in fact you now see *less* than before.

E.g. In B-25 cockpit I had to zoom out 2 clicks to see the ball in 4.11 and you could go even a bit further. Now in 4.12 I need to zoom out 4 times to see the ball and no possibility to go further.

Check, if you have 'Widescreen FoV' enabled in your graphic settings! Its below the resolutions. That should give you the wanted view, otherwise you have widescreen, but in FoV for 4:3.
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For bugreports, help and support contact:
daidalos.team@googlemail.com

For modelers - The IL-2 standard modeling specifications:
IL-Modeling Bible
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  #7  
Old 06-23-2013, 07:41 AM
NNFFL=YLB= NNFFL=YLB= is offline
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I am very disappointed not to have the SB-2M100 with FAB-500 as the bomb bay of SB-2 was been specially designed to provide take this bomb!
the SB-2 layout was based on the idea that the overall dimensions should be the smallest to carry the FAB-500 and the whole bomb load was to be housed internally in the fuselage


and if you could also fix the carriage of SB-2M-103 which can be 1500kg in your next patch (2 fab-500 on Der-19 underwing pylons and 1 FAB-500 internal) it will be great
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  #8  
Old 06-23-2013, 01:01 PM
FrankB FrankB is offline
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Quote:
Originally Posted by EJGr.Ost_Caspar View Post
Check, if you have 'Widescreen FoV' enabled in your graphic settings! Its below the resolutions. That should give you the wanted view, otherwise you have widescreen, but in FoV for 4:3.
Thanks EJGr.Ost_Caspar, that did it!

I had this option checked, but it did not apply until I switched to another resolution and back to my 1680x1050.

Now just a small glitch: when the mission loads up, the Widescreen FoV zoom is not normal, but "normal - 1 step". No big deal, since pressing End to apply the normal view gets things back to normal.
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  #9  
Old 06-21-2013, 11:06 AM
Jumoschwanz Jumoschwanz is offline
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Quote:
Originally Posted by Bearcat View Post
is it me or does it seem like some planes like the Mustang get sent spinning too much when they get a hit in the wing..
You mean compared to all the times in real life that you fired on Mustangs and they did not spin as much? Just want to know what real information you are basing your complaint on.....

Like Caspar said, it does not have to be beautiful, it has to be realistic, which might run against what a lot of modders attempt with their hacks, trying to change the sim so it suits their Western Hollywood wet dreams of what WWII aviation was like.

Daidalos does it's research, makes the best decisions and puts in the effort to improving the sims enjoyment for adult simmers. Anyone that has any patience knows they are on the job and if they wait most issues will be sorted in the next patch.

For those who are lacking that adult quality, patience, then hack away....

As usual I will enjoy the latest official patch of the sim, adjust to it's changes and have fun.

Thanks Daidalos
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  #10  
Old 06-23-2013, 05:08 PM
semor's Avatar
semor semor is offline
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Quote:
Originally Posted by Jumoschwanz View Post
You mean compared to all the times in real life that you fired on Mustangs and they did not spin as much? Just want to know what real information you are basing your complaint on.....

Like Caspar said, it does not have to be beautiful, it has to be realistic, which might run against what a lot of modders attempt with their hacks, trying to change the sim so it suits their Western Hollywood wet dreams of what WWII aviation was like.

Daidalos does it's research, makes the best decisions and puts in the effort to improving the sims enjoyment for adult simmers. Anyone that has any patience knows they are on the job and if they wait most issues will be sorted in the next patch.

For those who are lacking that adult quality, patience, then hack away....

As usual I will enjoy the latest official patch of the sim, adjust to it's changes and have fun.

Thanks Daidalos
*Facepalm

Jumoschwanz..please do us all a favour...and stop with your hatefull anti-Modding Posts here.

I like the creative work that TD has made with the 4.12 Patch,and I also like the creative work from the Modders who will follow. I enjoy the IL-2 with the best of both worlds,the Official stuff from TD and the Modders artwork.

Last edited by JtD; 06-23-2013 at 05:21 PM. Reason: rude
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