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from my experience of building large(ish) missions..
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I can't prove it's not AI but removing gun stations from bombers in loadout does not seem to make a difference, nor does lowering bomb numbers (8gp/none rather than 30 sc50) This fps drop for me is worse since beta patches/1.11, almost back to initial release levels (1.05 was better for me). Problem becomes more apparent when:- 1)player is within ~4km of large twin engine group (LW or RAF player) 2)enemy AC are engaging twin engine group. I have speculative theories as to what is going on BUT they are purely speculation. Generally I try to keep twin engine groups to around 20-30 MAX in combat areas This is on my rig at my settings (tho graphic settings don't seem to be relevant to the relative fps drop, seems CPU related) - your mileage may vary. http://forum.netweather.tv/topic/631...r-diary/page-7 may be another source to combine with MOD diary? I generally cross reference at least 3 sources wherever possible. |
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