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Old 05-31-2013, 05:13 PM
Plane-Eater Plane-Eater is offline
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Quote:
Originally Posted by EJGr.Ost_Caspar View Post
Somehow I suspect, you are talking about 'perfect trim' (as you needed it for your acceleration tests). I do triming only by 'feel' and the way it is done in Il-2 gives me a 'good trim' without problems. On acceleration, when nose wants to come up and plane wants to shift, I counter it with the stick (forward and rudder), then I apply some tapping of elevator trim down and rudder (if possible) and meanwhile slowly release the stick (watching the reticle keeping the same place at the horizon). Thats somewhat near to what pilots did back then and works very well. Watching the plane (and the ball) is my best indicator. Mostly I don't even need the ball to tell, how I have to trim in turns. Maybe I'm just extraordinary sensitive.

I doubt, pilots in WW2 where so eager to find always the correct trim by scale (this only for starts or landings maybe).

In short - I can not re-experience your difficulties.


EDIT: I don't see a problem for wonder woman view though. But for the sim I would rather like to live without even more neon flickering hud messages.
Many (probably most, actually) of the American fighters had specific optimum trim settings for various flight configurations spelled out in their flight manuals. Takeoff, landing, best climb, dive, and cruising at bare minimum were standard. For birds like the Mustang, Thunderbolt, and Lightning which were used in very long range escort roles, sometimes you got multiple trim configs as fuel burned off and for different cruising speeds.

I know the Mustang at bare minimum had a table showing different trim compensation as the fuel load decreased.
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