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#1
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Could be just a slight difference in the lighting angle?
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#2
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i miss by the Hurricane the sharp edges, tilts and rivets.
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#3
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Actually that looks like the skin hasn't finished loaded properly. Sometimes they seem to take 5-10 minutes before fully loading, and use a lower resolution until then (in offline mode).
Does this persist even if you wait? I find that this is the case in aircraft I'm not flying. My own aircraft's skin loads a lot faster. BUT - I haven't had a chance to try the new patch yet though.
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All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
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#4
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One was covered in fabric and another was made all metal.
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Intel Core i7 920 2.66Ghz (Nehalem) @ 3.33Ghz Gigabyte EX58-UD3R Intel X58 OCZ 6GB DDR3 PC3-10666C9 1333MHz Gold (3x2GB) Triple Channel DDR3 Gigabyte GeForce GTX 670 Windforce 3X 2048MB GDDR5 Samsung SpinPoint F1 1TB SATA-II 32MB Cache |
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#5
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The lines/rivets are just as sharp if you wait a while.
The skins are terribly shiny though. Very disappointing ![]() ![]() If you turn the in-game weathering full on the shine is reduced, but then you get lots of added weathering and bare-metal showing that you don't really want. I'm very disappointed in this as I spend a long time getting my weathering effects right on my skins. Despair!! ![]() .
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All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. Last edited by major_setback; 03-23-2013 at 09:36 PM. |
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#6
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Now the planes look realistic for the sunlight we have in game. If you have custom skins made, yes, they will look very different to what you are used to seeing, but that doesn't make it unrealistic.
Here's some examples of real life sun shine effects on planes, many of these shots were taken during WWII (before anyone brings up the old paint argument). The shine is really representative of all those pilot accounts we've read about. @3:37 And http://www.youtube.com/watch?feature...;v=400--DH00yI And Some WWII pics: So I wouldn't call them terribly shiny at all. I'd call it pretty close to reality and what sunlight does to a metal surface. If you need more examples of WWII pictures with shine, let me know. Oh, and you might want to take a look at your own signature |
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#7
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With the size of the map and relatively low numbers of aircraft in the sky. I think that the reflections are a good thing, mainly for those who are on-line pilots. I know that it has given me a new interest to go on-line...I do like the various skins made by the community and will use both games to get some artistic shots to post
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#8
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Quote:
thx for replying.
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"the fun is allways in the sun!" Mysn P501 NB - Win7/64 - I7-2760@2,6Ghz - 8 GigRAM - Gtx485m@2Gig - Res 1920x1080 / 1400x1050 projected TIR5, Thrustmaster16000, Rudderpedals & Quadrant by Saitek, Belkin n52te-gamepad, modified CyborgUSB-elevatortrim |
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#9
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@Topgum: Dont worry - no issues at all flying with the Team Fusion patch on Steam. Enjoy it, it puts CloD technically, graphically and contentwise on a new level. See you in the online skies!
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#10
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Quote:
In the case of Team Fusion Mods, the server disables VAC, we don't need it because we have our own 'cheat' system which keeps players with mods other than those included in the TF patch from playing. VAC was never enabled anyway for the original game, people were able to use hacks online and get away with it. On TF servers, that is not possible, everyone uses the same version. |
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