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| King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses. |
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#1
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Well overall i don't recall having any problems with looking around to be honest as i keep a slanted top down view that allows me a good look at things.. and movement wise ? I don't click that far ahead, either in short bursts in the hopes of treasure, or i keep the mouse button down and just ride, in which case the camera tends to move behind the hero.. Just a comment on those things that keeps being repeated...
@Kingimp: That is because the skill system doesn't work like that Level up grants you stat bonuses in some way, skills are taken through runes, runes which are granted in several ways, either through levelling up, finding them somewhere, and probably rewards as well. Then you purchase the skills you want, takes a bit of getting used to, but overall no problem. Regarding levelling overall, i do believe that is a matter of balancing to prevent the hero from getting too powerful right away, also you gain more experience if the army is stronger than you than if weaker.. get the scouting skill to keep track of that . @pkt: Well according to Nike-it, there won't be starforce protection at all. And seeing as he is a 1C rep, i imagine he knows what he is talking about. Also just a small addition to my impression of the demo: I like how things change from game to game, bonuses, items, monsters, treasures, even the creatures offered in most of the places change from time to time which really makes a difference. I mean at one time i found an altar of experience laying on a small island where in previous games it hadn't. |
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#2
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So, any comments on the quests that can't seem to be finished? I think I'm done as I can't go anywhere else and all my fights are finished, yet there are still 3 quests yet to be completed. |
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#3
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Well, since you're supposed to go to another area to finish those, and they aren't in the demo, those'll be unresolved. |
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#4
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It just seems strange that they would even bother putting those quests in the demo if you couldn't complete them. Just leave them out if that was the case.
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#5
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Looks pretty good, a little slow on my machine.
The demo seems fun enough. Plenty to do. My biggest disappointment is the lack of simultaneous retaliation. That's what made the original game so hard. |
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#6
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The main thing missing from the original is that when you find a chest you dont get to choose if you want the gold or leadership. |
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#7
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I for one had absolutely no downside about the demo. Sure some quests you cant complete, but theres so much you CAN do that it makes up for it and besides, its just a demo. Besides that i thought the graphics were awesome, i loved the special skills that creatures had, like hibernation for bear was funny and the one that turns him into a frenzy. The rage is out of this world awesome, i agree that the swamp's mass attack with the fishes is really good, but i prefer the flaming sword because it looks so awesome
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#8
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Is there a reason ? Last edited by Capitaine NicOol; 09-17-2008 at 01:15 PM. |
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#9
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I see what you mean, but to be fair, everybody ALWAYS chose leadership if they knew what they were doing.
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#10
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You get a similar choice on leveling up between leadership or stat points. I would like it if chests also gave a choice. |
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