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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 01-28-2013, 09:15 AM
Ataros Ataros is offline
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A great idea and perfect execution!

Please try using some AA tools if possible as FXAA or FlightFX SMAA. Aliasing kills impression of this beautiful game sometimes. I hope a mod will fix it one day.
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Old 01-28-2013, 09:44 AM
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Interesting and fresh concept!
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Old 01-28-2013, 12:02 PM
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SharpeXB SharpeXB is offline
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Quote:
Originally Posted by Ataros View Post
A great idea and perfect execution!

Please try using some AA tools if possible as FXAA or FlightFX SMAA. Aliasing kills impression of this beautiful game sometimes. I hope a mod will fix it one day.
I've tried using FXAA on Nvidia settings and SMAA on SweetFX but these have almost no effect I can discern. Are there some settings perhaps in SweetFX that help? What is FlightFX?
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Old 01-28-2013, 05:55 PM
Freycinet Freycinet is offline
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I actually don't use any extras at all, just fly "vanilla" CoD. I guess it would look better with AA, but how should I do to get it? I don't understand those abbreviations...
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Old 01-28-2013, 07:05 PM
Les Les is offline
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Freycinet, SweetFX is a 'shader suite' utility that applies post-processing visual effects to Cliffs Of Dover. One of the effects is a kind of anti-aliasing that your video-card doesn't use by default, and which never used to be available in your video card settings at all (hence the need for these kind of utilities). The SweetFX shader suite also enables you to change the colours of the game in a similar way to how you can change them in your video editing software when you're editing a recording of the game.

Attached to this post is a version of the SweetFX shader suite I've put together for Cliffs Of Dover. It applies anti-aliasing to some (not all) jagged edges and smooths them out. It also changes the default colours to something that might be considered more realistic looking (when flying during daylight hours).

Just copy the contents of the folder I've attached and paste them into wherever you have Cliffs Of Dover installed on your computer (wherever your Launcher .exe file is). To uninstall, just manually delete those same files. There's a readme included with further instructions in more detail (eg. you might want to back up your original 'd3d9.dll' file before over-writing it with the SweetFX one).

Here's a link to a (long and probably confusing) thread about it and another shader suite (injectFxaa_by_some_dude, that you can use instead of SweetFX), if you want to read up on it or see before and after pictures - http://forum.1cpublishing.eu/showthread.php?t=32255
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Old 01-28-2013, 07:11 PM
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wow so matrix cool
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Old 01-29-2013, 11:15 AM
Ataros Ataros is offline
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Quote:
Originally Posted by Les View Post
Here's a link to a (long and probably confusing) thread about it and another shader suite (injectFxaa_by_some_dude, that you can use instead of SweetFX), if you want to read up on it or see before and after pictures - http://forum.1cpublishing.eu/showthread.php?t=32255
Here is a link to FlightFX which is a GUI for SweetFX http://simhq.com/forum/ubbthreads.ph...X_for_ROF.html
SMAA is the 1st setting in the 2nd tab allowing to change settings.

Les, as I did not try FXAA injector do you know if it works better for CloD than SweetFX or not?
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Old 01-29-2013, 02:03 PM
Punch_145 Punch_145 is offline
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Nice Video ...........
How do you make your recording from a track and not get the default lettering on top of your custom skin??
When ever I try the default code always seem to overlap any custom skin. It appears fine in game but as soon as I record as a track the default markings show as well






Edit.....I guess that's not a custom skin ...........

Last edited by Punch_145; 01-29-2013 at 02:06 PM.
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Old 01-29-2013, 05:24 PM
Les Les is offline
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Quote:
Originally Posted by Ataros View Post
...Les, as I did not try FXAA injector do you know if it works better for CloD than SweetFX or not?
In my opinion, the visual differences between them are so small as to be insignificant. I never did a proper comparison between them to see if one lowers the frame-rates more than the other, but I never noticed an obvious difference between them.

There's nothing wrong with it, but I used the FXAA injector/shader suite because it was the only one around at the time. I'd recommend using the SweetFX shader suite now, mainly for it's comparitive ease of use and the fact that it's still being worked on and supported by its developer, whereas the FXAA suite isn't. I don't have a use for the FlightFX GUI (graphical user interface) utility and so don't use that, as it would just be another potential source of problems and complications for me.

Sorry for the off-topic Freycinet.
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Old 01-29-2013, 11:37 PM
Freycinet Freycinet is offline
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Hey, whatever bumps the thread...

Thx for all the info. I personally was never bothered by the colours and (at 1080p very slight, in my eyes) jaggedness. I probably won't be using the shaders etc. since it seems to me it just adds another layer of complexity to the sim experience. If I primarily did screenies it would be a different story. Also, I don't have too much hardware overhead to have other processes running. If you can tell me it is just "fire-up-and-forget" and that it doesn't tax my system particularly then it would be a different story...
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