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#1
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TD has made some great strides but I'd love to see more default skins covering more time and theatre periods. The code is now in place but getting together a cadre of skinners to do all of the work isn't exactly an easy thing to do. It is a lot of work and to do it right it should be coordinated. I believe it was Cpt Farrel who did all of the German aircraft... top to bottom in one of the recent updates. Which is why all of the German aircraft are now A) Excellent and B) Very consistent. I'd love to see that done again for all other types.
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#2
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#3
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for example, work for yak-1/1b, i think it's could be very helpful if DT will do new markings... have and other works, but, if i'm not mistaken, they are not finished how and "yak-1"... |
#4
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#5
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If there's a complaint, it's that the default numbers are a bit smaller than they were historically on most WW2 era Soviet planes. But, it seems that there was no standard for Soviet aircraft numbers or squadron markings as there for most other air forces. Numbers were sometimes applied at the factory, but more often applied at the squadron level, sometimes with no sequential order. Furthermore, the "font" used for the numbers, and its size, could vary widely. The location where numbers was applied could also vary - nose, fuselage or tail were all options. Color was usually white, occasionally rimmed with some other color, or occasionally yellow or red. Blue or green seem to have been rare, although anything might have been possible. |
#6
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![]() so, it's can be not easy... and just for fun, naive soviet pin-up... |
#7
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__________________
Find my missions and much more at Mission4Today.com |
#8
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Dear Team Daidalos
I have some further slight suggestions which came up recently. 1.) If I bellyland a stricken plane with engine allready dead, the prop does not need to bend like if its spinning blades hit the ground. 2.) In FMB if I open an existing mission and pick on one of the allready existing waypoint or object, it would be great if the "viev-object" pane pops up automatically. Did not mean to disturb..... and away ![]() |
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