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#91
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In ROF I've bought about 8 planes plus the Channel map (Plus the initial game when it first was for sale). The planes I've bought have only been the ones I'm interested in and no one has pressured me into buying anything I haven't wanted. IMHO, as a business model, it's not bad because it gives us the opportunity to give a ongoing support to the developer without having to pay a monthly fee (which would out of the question for me at least - not into that sort of thing) I have never regretted spending a single cent on any of the IL2 series (in fact I probably made the computer and gaming shop sales assistants lives hell in the weeks before the games hit thew shelves) because each and everyone of them brought massive improvements. Hopefully this will continue in the future of the series! |
#92
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If people are willing to fork out $1500, $2000, $2500 for a new PC to make a sim work, then wouldn't it sound plausable that we'd probably fork out over $300 (easy) for a flight sim that works (and meets most demands re: complexity, looks, realism, etc,.)?
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CPU: Intel Core i7-3770 Quad-Core Socket 1155 @3.4GHz GPU: ASUS NVIDIA GeForce GTX 670 2GB GDDR5 RAM: Corsair Vengeance Blue 16GB (4x4) SSD: Intel 520 Series 240GB HDD: WD Black 1000GB (1TB) MoBo: ASUS P8Z77-V Socket 1155 Intel Z77 Chipset OS: Windows 7 Home Premium 64bit Last edited by JG26_EZ; 12-28-2012 at 12:49 PM. |
#93
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It is easier to justify spending $20 every couple of months over couple of years than spending $300 outright on a computer game. take my word for it! ![]() |
#94
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I think robtek's bigger point was IL-2 was dirt cheap, if had the ROF sales model they may have survived...and so I have to ask what you would not have bought in IL-2 1946 ![]()
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#95
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I would not pay for planes like in 1946 as I don´t pay for planes like in RoF. But I certainly would pay for planes with the detail level of the 109 , Hurry or Spit in CoD to be flown in an amazing CoD like enviroment.
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#96
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The BOB was a poor choice to begin " the next generation of flight sim ", it was executed and managed poorly as well. The vast majority of the sales are purchased by individuals who play single player offline campaign and mission building. |
#97
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and it has less to do with anyone on these boards.. If you think the .. and I am using an inflated arbitrary number just to make a point.. that the 60 most vocal critics of CoD on these boards had more of an impact that the reviews on every PC game site and every online store review (granted some of them may have been the same people) then you are kidding your selves. None of us are that important. For that fortunate few who never had any issues with the sim great for them.. but for the vast majority who were more than willing and in many cases did plunk down good money on day 1 it was not fun. |
#98
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some people, ahem, really need to go over to the RoF forums and educate themselves even just a little bit...... Last edited by fruitbat; 12-28-2012 at 03:47 PM. |
#99
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Agreed, COD might have been a mess but at least they tried to fix things... That doesn't seem to be the case with 777.
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#100
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Yes, look how that worked out for them. I'd rather have had them spend some resources on churning out some new DLC flyables or something instead of making sure that every single, little FM whiner could go to sleep at night so that the rest of us who weren't spending whole days on these boards could get some fresh content for us to play with! PHEEEEW! It's called making money but in the sim developers world it's called SURVIVING.
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