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View Poll Results: Do you prefer graphical aspect of ROF or COD one's ?
ROF 26 18.71%
COD 113 81.29%
Voters: 139. You may not vote on this poll

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Old 12-20-2012, 10:20 PM
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What bugs!

I could fly around with a fairly constant 60fps, the bugs couldn't have been that big!
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Old 12-20-2012, 10:25 PM
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Ok. Parallel universe time again??!

Were you getting the steady 60fps at release of the game Krupi?

I don't think saying that COD was afflicted with bugs and problems is really that controversial a statement, at least I didn't intend it to be and I didn't intend to provoke an argument.
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Last edited by kendo65; 12-20-2012 at 10:36 PM.
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Old 12-20-2012, 10:45 PM
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Originally Posted by kendo65 View Post
Ok. Parallel universe time again??!

Were you getting the steady 60fps at release of the game Krupi?

I don't think saying that COD was afflicted with bugs and problems is really that controversial a statement, at least I didn't intend it to be and I didn't intend to provoke an argument.
No I got a steady 60 fps about two patches ago IIRC.

The bugs were been slowly but surely ironed out, the problem was not the sophistication or the ambition those are both things that should have been seen by the community and allowed them time to fix everything ala the original il2.

The problem was the game was released too early and that a lot of people were not patient enough to wait for fixes and added content.
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Last edited by JG52Krupi; 12-20-2012 at 10:48 PM.
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Old 12-20-2012, 10:52 PM
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Originally Posted by JG52Krupi View Post
...

The bugs were been slowly but surely ironed out, the problem was not the sophistication or the ambition those are both things that should have been seen by the community and allowed them time to fix everything ala the original il2.

The problem was the game was released too early and that a lot of people were not patient enough to wait for fixes and added content.
Sorry, but I disagree. But it's easy to see which way any further discussion on this will go, and in the current climate I'm not going there.
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Old 12-20-2012, 10:58 PM
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They had till June, that was the time Luthier had to show what progress they had made for the sequel to the people who payed his wages that BOM was a viable product, it wasn't enough.

Since then i suspect negotiations had been taking place between 1C and 777.

COD died in June.

Can the modders do something with COD? i hope so, i wish them luck.
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Last edited by furbs; 12-20-2012 at 11:01 PM.
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Old 12-20-2012, 11:25 PM
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Quote:
Originally Posted by kendo65 View Post
Sorry, but I disagree. But it's easy to see which way any further discussion on this will go, and in the current climate I'm not going there.
Thanks for seeing the light and backing down
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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CASE: Thermaltake LEVEL 10.
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  #7  
Old 12-20-2012, 10:40 PM
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Quote:
Originally Posted by JG52Krupi View Post
What bugs!

I could fly around with a fairly constant 60fps, the bugs couldn't have been that big!

Netcode and AI commands fixed would have been the saving grace I think...oh well here we are today
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Old 12-20-2012, 10:47 PM
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Netcode and AI commands fixed would have been the saving grace I think...oh well here we are today
Well that and an OK offline campaign.

The offline gamer market segment is bigger than people think, the game ran OK offline compared to online early on, and offline players tend to be much more tolerant of issues and glitches (a mission freezing is way less annoying than getting kicked from a server) and are less bothered by percieved game balance issues.
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Old 12-20-2012, 10:51 PM
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Well that and an OK offline campaign.

The offline gamer market segment is bigger than people think, the game ran OK offline compared to online early on, and offline players tend to be much more tolerant of issues and glitches (a mission freezing is way less annoying than getting kicked from a server) and are less bothered by percieved game balance issues.

Yep, desastersoft with the release
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