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Pilot's Lounge Members meetup

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  #41  
Old 12-12-2012, 07:58 AM
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klem klem is offline
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Quote:
Originally Posted by arthursmedley View Post
Sorry Klem. Not trying to be snide. Blacksix will be with us. He's on the team!

http://forum.il2sturmovik.net/index.php?showuser=5
Yes, I know but he was the community communication manager before and still had another job building missions. I just wondered what part he would play in BoS. Just curious, nothing more.
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  #42  
Old 12-12-2012, 09:37 AM
Hooves Hooves is offline
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Originally Posted by ATAG_Bliss View Post
Because people close to the development team post on our forums.
Sounds to me like you are INCREDIBLY BITTER. All that work you did just down the drain huh? such is life. You get another year of COD then your player base goes bye bye. Might as well move on at that point to don't you think?
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  #43  
Old 12-12-2012, 09:46 AM
Havoc04 Havoc04 is offline
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TRULY Pathetic IC
Seriously real Pathetic !!

Want more money from me. You can forget about it.
You're simply NOT Trustworthy

Last edited by Havoc04; 12-12-2012 at 09:48 AM.
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  #44  
Old 12-12-2012, 09:59 AM
ATAG_Bliss ATAG_Bliss is offline
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Originally Posted by Hooves View Post
Sounds to me like you are INCREDIBLY BITTER. All that work you did just down the drain huh? such is life. You get another year of COD then your player base goes bye bye. Might as well move on at that point to don't you think?
Hooves all you do is complain. I think bitterness is your middle name. I have never received so many complaints from TS all directed at you. All I did was answer the question. Please take a deep breath before you post anymore.
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  #45  
Old 12-12-2012, 10:15 AM
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Redroach Redroach is offline
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Originally Posted by mazex View Post
Well, selling the source code to someone may be hard after the rough ride that CloD has had... The smell of Spaghetti code is strong with this one

It really would be a nice "good bye" present if they released the source code to Daidalos or a similar community team with some disclaimers that they can not use it for commercial products without paying royalties or similar...
Yeah! Putting up the source code doesn't cost anything anymore! Just for a peek inside, what may be repairable!


but...
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Originally Posted by zapatista View Post
why not sell it as an addon module for CoD ?

most CoD fans would be willing to pay 30$ for a module like that
You're very, VERY wrong here...

Last edited by Redroach; 12-12-2012 at 10:19 AM.
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  #46  
Old 12-12-2012, 02:55 PM
swiss swiss is offline
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The last thing 1C-777 needs in this niche is competiton, there's just no space for it.

So, bring flowers to the burial of the CloD engine, say a few words and get over it.

PS: I don't like the the current development either, i just have to reckon it as a fact(which most likely will drive me off, but hey...)
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  #47  
Old 12-12-2012, 05:18 PM
AbortedMan AbortedMan is offline
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Quote:
Originally Posted by ATAG_Bliss View Post
Hooves all you do is complain. I think bitterness is your middle name. I have never received so many complaints from TS all directed at you. All I did was answer the question. Please take a deep breath before you post anymore.
Uhh, I gotta say you sound pretty bitter, Bliss.
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  #48  
Old 12-12-2012, 05:24 PM
planespotter planespotter is offline
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Beer is bitter

Beer is good

Bitter is good?
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  #49  
Old 12-12-2012, 06:14 PM
Fjordmonkey Fjordmonkey is offline
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Quote:
Originally Posted by planespotter View Post
Beer is bitter

Beer is good

Bitter is good?
Sometimes. Depends on the alcohol-level
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  #50  
Old 12-12-2012, 06:28 PM
*Buzzsaw* *Buzzsaw* is offline
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Quote:
Originally Posted by LukeFF View Post
And you know that how?
From Official Jason Williams FAQ:

Quote:
Q. Will BOS be based on the Digital Nature engine (777 Studios Technology)?

A. Yes, the Digital Nature engine and associated technologies will be the basis for BOS, but of course work will be done to make it ready for WWII aircraft and other changes to the code will no doubt occur over time. The engine is an ever evolving piece of software.

Q. Why was the Digital Nature engine chosen instead of the CLOD engine?

A. The Digital Nature engine is an advanced game engine that has been developed over several years and powers ROF with great results. Besides being relatively bug free and well-functioning, it has advanced physics, realistic flight-modeling, progressive damage modeling, complex ballistics, detailed environmental modeling, detailed terrain modeling and superb graphics rendering. Above all else it is more modular and flexible than the CLOD engine. It can even support different types of player vehicles from main battle tanks to giant robots. Using the Digital Nature engine will provide users with a well-functioning product at launch that can be brought to market fairly quickly. It can still be further enhanced in the future as needed.

Q. Will BOS include every imaginable feature and detail the community will want?

A. Unfortunately, no simulation title can have everything the community will want. There is a relatively short window to create and launch BOS. As 777 Studios learned from developing ROF, it is better to start with digestible chunks of features and content that works and add more over time. We also do not want to keep the community waiting for years while we make a large product that may not work as advertised. We prefer to take it one step at a time.

Q. Will content from CLOD be imported and be used in BOS?

A. If any is used, than all previously created content by 1C Company will be used in the future projects with maximum possibilities.

Q. Will BOS install over CLOD as promised by previous management?

A. Sorry it will not, BOS will be based on a completely different engine and be a completely different product line.
I am sure we will get a stable usable product from 777 Studios. There are many elements of RoF which CoD did not have, for example graphical reflections, cloud systems which are much more detailed, and which don't show the pop up effect of CoD's clouds. However, the engine will lack a number of the elements which were part of CoD. And the complexity of the engine modelling and damage modelling is quite a bit less.

There is no particular utility in criticizing 777 Studios for what they are doing. They provide a product which many people enjoy, myself included. Rather than engaging in a lot of blame assigning and finger pointing, the community would be better off to unite and request to be given as much access to CoD's programming as possible. As I suggested before, this is a win/win for both 1C and the community. If CoD improves, 1C will benefit from sales, and the community will enjoy the game.

I would agree with the OP, let the community have access to the tools, whatever stage they were in, and let us see what we can do. Already people have been able to add features like in game refueling, simply by experimenting.

Last edited by *Buzzsaw*; 12-12-2012 at 06:40 PM.
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