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Pilot's Lounge Members meetup |
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#1
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As an old ROF player, I'm glad that 777 took over the development. Not only I think that ROF engine is far superior to simulating aircraft behavior than CLOD's, I also believe that 777 Studios has what is needed to put out an outstanding sim, a truly "better IL2".
I feel ripped for the money invested in CLOD. It never worked, and I was also skeptical about the sequel (BOM) that would "correct it". Time to move on: remove CLOD from hdd, and wait for a brand new WW2 sim. Well, since ROF launched, I haven't really played WW2 sims anymore. Now I can go back. Way to go, 777!! Cya on http://forum.il2sturmovik.net Cheers |
#2
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ROF's engine does what it has to and fairly well, Clods engine can manage everything it has to simulation wise, plus it can be used for many many other things, like moving a great number of objects (tanks, infantry etc) around the virtual battlefield in real time. But thats only the tip of the iceberg. The truth of the matter is, that the average simmer has never seen, or explored the vast variety of things that can be achieved with the scripting engine in Clod and never will, they just look at the things like the unfinished damage modelling, AA, and TAB menu for AI aircraft or try to run every setting maxed with a mid range system, 1000+ objects, or with a ton of unneeded processes in the background. As for the aircraft, have you ever noticed how the electrical/fuels systems are modeled, or the light dynamically shines from cracks in the perspex when its been hit? Quote:
Sure it ran damn crappy for most of us & had problems when it was first released but it improved and now its very playable. I have close to 1000 logged on it, most online, and I'm still running an AMD Athlon x2 215 dual core, clocking at 2.7, and a AMD 5850 with 4gb ram. All but the building settings are at "low" everything else is medium to high and I rarely get a stutter. I've had many hours on enjoyment out of it and continue to do so, needless to say, for all its flaws and all of its beauty, its not leaving my hdd anytime soon. |
#3
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![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. |
#4
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can we have now the code? I'm sure we'll be able to fix by ourselves what your incompetence couldn't.
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#5
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the engine is far better than the rof one, whit the code and the modders, the bugs will last 1 month,and i dont talk what the moders can bring too later than that, and i have rof too, since 2010. so i know what i am talking about.
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GTX560TI 2GB-I5 2500-4GB DDR3-488GB Western Digital WD5000AAKX-Win7 64-Bits [IMG]http://www.rincondesimulacion.com/im...00x200warz.png[/IMG] |
#6
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CloD engine is worthless, which is why its owner threw it away. 777's getting involved in making a WW2 sim is the best thing that happened for the sim community for a long time. Shame on MG for blocking the genre's progress for so long. At least they are out of business, and deservedly so. Good days ahead.
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#7
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WHat you probably meant is that we won't see any more development in this sim. Which is sad really coz at the moment it is without peers! Cheers! |
#8
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#9
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Can anyone recommend Luthier to use kickstarter funding that could help him to get money to buy out the source code?
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#10
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![]() And, if you're having trouble understanding what I mean by their "blocking the genre's progress," here is a tip: MG's presence in the WW2 sim segment with their formidable repute scared off potential competitors. Now that it is obvious MG was not up to the task, chances are we will be seeing several developers showing up to fill the void (777 being one obviously and perhaps Eagle Dynamics). And that is why I am and you too should be happy that MG is out of the way, that is if you're a WW2 sim fan. They wasted 6 years for the genre. That's how I see it. |
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