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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #1  
Old 12-13-2012, 04:38 PM
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camelotcrusade camelotcrusade is offline
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Originally Posted by ckdamascus View Post
Speaking of weird text, back to Demons

Ardent (the rage ball thing), does NOT drop rage balls from undead, plants, and mechnical devices.

That's fine, but it isn't communicated.

Also the text sounds like it would affect/heal ALL demon units on the field. It only affects the one demon unit that touches the rage ball.

[edit]
Oh no, build 6250 reverted Pygmy back to 20/30/40.
Not sure if he's still updating the language mod, but I'd post about the demon text over there. It's the kind of thing he would have updated. And I tweaked the pygmy entry in the fixed log. Bah.
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Old 12-13-2012, 10:35 PM
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camelotcrusade camelotcrusade is offline
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Whenever I use Poison Cloud, build 6250, the game hangs up when the cloud's poision would normally activate. I get stuck on the hourglass and have to load it. Happens on any save I load in this build.

Can anybody else confirm this? I wanted to double check before I report it. As it's one of my favorite spells, this is a big killjoy for me.
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Old 12-14-2012, 01:09 AM
ckdamascus ckdamascus is offline
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Originally Posted by camelotcrusade View Post
Whenever I use Poison Cloud, build 6250, the game hangs up when the cloud's poision would normally activate. I get stuck on the hourglass and have to load it. Happens on any save I load in this build.

Can anybody else confirm this? I wanted to double check before I report it. As it's one of my favorite spells, this is a big killjoy for me.
Build 6249/6250, used Cloud of Poison level 1 against some undead monsters. No problems. Animates (or rather, "pulsates" after every move). Went for about 3 rounds, no crashes.

Want to send me your save game to see if it is perhaps a corrupt install (mod or stray .lua patch file)?
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Old 12-14-2012, 01:45 AM
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camelotcrusade camelotcrusade is offline
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@ckdamascus I took out all my mods (and I only use a few) and it still happens. Used poison cloud level 1 and level 2, still happens. Varied the fights and whatever I do, still happens. Thing is, I'm not sure when it started happen except to say it was after the last patch. I hadn't been playing while I was waiting for it, and I finally started playing again (and that didn't last long with this issue).

Here's a quicksave, cast it on anything and wait for it to inflict poison. I hope I did that right, I haven't upoaded a savegame. I packaged the whole subfolder that appears to represent a save into a zip.

Thanks for testing it!
Attached Files
File Type: zip quicksave.zip (1.46 MB, 4 views)
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Old 12-14-2012, 02:20 AM
ckdamascus ckdamascus is offline
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Originally Posted by camelotcrusade View Post
@ckdamascus I took out all my mods (and I only use a few) and it still happens. Used poison cloud level 1 and level 2, still happens. Varied the fights and whatever I do, still happens. Thing is, I'm not sure when it started happen except to say it was after the last patch. I hadn't been playing while I was waiting for it, and I finally started playing again (and that didn't last long with this issue).

Here's a quicksave, cast it on anything and wait for it to inflict poison. I hope I did that right, I haven't upoaded a savegame. I packaged the whole subfolder that appears to represent a save into a zip.

Thanks for testing it!
Works for me! No crash. Went to the nearest undead pack, dropped two poison clouds. I did use the 'first' asgard song. Let me know what song you used. Maybe it is related.
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Old 12-15-2012, 07:50 PM
Puce Moose Puce Moose is offline
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Quote:
Originally Posted by camelotcrusade View Post
Whenever I use Poison Cloud, build 6250, the game hangs up when the cloud's poision would normally activate. I get stuck on the hourglass and have to load it. Happens on any save I load in this build.

Can anybody else confirm this? I wanted to double check before I report it. As it's one of my favorite spells, this is a big killjoy for me.
Yep, the same thing happens for me. It doesn't happen every time, but often enough (probably 2/3rds of the time) that I've stopped using poison cloud. That's a bummer, as it's a great spell that can inflict a ton of damage in the right situations.

I've also been experiencing some weirdness with multi-cell targeting spells such as fire rain and blizzard. Sometimes I'll cast it, but nothing will happen other than the animation playing; no damage, no mana drain, etc. I'll have to try a different group of cells to get it to work. It seems to happen most frequently on large maps, especially in gremlin tower battles.
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Old 12-16-2012, 08:31 PM
BenSt88 BenSt88 is offline
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Almost done w/ my 6249/6250 build game. A few odds and ends:

1) "Paper for the Professor" quest has a blank section for "Reward:".
2) The mapping for New Kordar is off. Your icon shows a ways away from where it really is. Not too far, but w/ lots of parallel tunnels, you can appear to be in the wrong place.
3) Thorvald the Penguin is on a little ice floe, but it doesn't actually appear on the map. [EDIT: typo]
4) Re: Thorvald, the text for "magic crystals" is in Russian still (in 1 of 2 places; otherwise it's in English).

Last edited by BenSt88; 12-17-2012 at 03:40 AM.
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Old 12-16-2012, 09:17 PM
ivra ivra is offline
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Three items seems to be bugged regarding what I assume is supposed to be a shield bash bonus. The bonus does not seem to do anything. The items and their bonuses are:

Battle Shield (battle_shield): "+10% Damage of attacks against shields"
Spiked Shield (spiked_shield): "+15% damage from the attacks of the shield"
Viking Shield (barbarian_shield): "+25% Damage of attacks against shields"

Since the term in items.txt is sp_shield_bash (for instance sp_shield_bash =count,25) I assume that the point of this bonus is to give a bonus to the damage of the Shield Bash talent of the Viking Unit. I tried the following attacks without noticing any bonus at all (I made sure that the only difference was the shield bash bonus. My Attack and Defense were the same):

- The Viking Unit using the Shield Bash talent against an opponent.
- A ranged attack against a Viking Unit.
- A melee attack against a Viking Unit.
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