Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 12-11-2012, 04:24 PM
kestrel79 kestrel79 is offline
Approved Member
 
Join Date: Dec 2009
Location: Oshkosh, WI USA
Posts: 343
Default

I think you guys need to chill out. We barely know ANYTHING, be patient. Read the short FAQ. It will be a newer and modified RoF engine. So I'm sure it will be better than RoF currently in most ways.

I think this is pretty awesome. 777 studios does a great job with news and updates, keeping people informed.

Yes I'm sure we'll have to shell out some more cash similar to RoF. But wake up, this isn't the 90's sim market. Sims are VERY complex, yet a SMALL part of the market. They do need to make money somehow.

I'm looking forward to this, 777 Studios and Maddox Talent combined? Sounds like a simmers dream to me.
Reply With Quote
  #2  
Old 12-11-2012, 04:30 PM
ParaB ParaB is offline
Approved Member
 
Join Date: Mar 2010
Location: Germany
Posts: 205
Default

Quote:
Originally Posted by kestrel79 View Post
Yes I'm sure we'll have to shell out some more cash similar to RoF. But wake up, this isn't the 90's sim market. Sims are VERY complex, yet a SMALL part of the market. They do need to make money somehow.

I'm looking forward to this, 777 Studios and Maddox Talent combined? Sounds like a simmers dream to me.

+1

Well said.
Reply With Quote
  #3  
Old 12-11-2012, 04:46 PM
pirke pirke is offline
Approved Member
 
Join Date: Aug 2010
Posts: 30
Default

this will be new engine ?

http://www.outerra.com/forum/index.php?topic=637.0
Reply With Quote
  #4  
Old 12-11-2012, 10:11 PM
LukeFF's Avatar
LukeFF LukeFF is offline
Approved Member
 
Join Date: Jan 2008
Location: Riverside, California, USA
Posts: 338
Default

Quote:
Originally Posted by pirke View Post
No. The Digital Nature engine, i.e., the same one ROF uses.
Reply With Quote
  #5  
Old 12-11-2012, 04:59 PM
ATAG_Bliss ATAG_Bliss is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,156
Default

Quote:
Originally Posted by kestrel79 View Post

I'm looking forward to this, 777 Studios and Maddox Talent combined? Sounds like a simmers dream to me.
A little birdy told me the only Maddox team members are the modelers to transpose models over to the ROF engine. I doubt we see any improvements to what ROF currently offers. If they try and put the complexities into the ROF engine that are currently in Clod, it will just be that much more full of limitations. I would love to be proved wrong. But when anyone brings up those limitations on the ROF forums currently, threads are locked or deleted.

Assuming they are magically gonna be able to turn around what they can't for ROF is a pretty poor assumption. And it just adds to it when you can't even talk about those limitations now. Do they know how to fix it now what they couldn't for 4 years of ROF? I doubt it. I will of course wait to be able to load up the ME and do a test. That will determine if I ever buy it in the 1st place.
__________________

ATAG Forums + Stats
Reply With Quote
  #6  
Old 12-11-2012, 05:01 PM
addman's Avatar
addman addman is offline
Approved Member
 
Join Date: Mar 2010
Location: Vasa, Finland
Posts: 1,593
Thumbs up

Great news! Finally we can leave this CloD mess behind and start a-fresh, good luck and all the best to the new IL-2 team! Byebye banana!
__________________
Reply With Quote
  #7  
Old 12-11-2012, 05:15 PM
Ailantd's Avatar
Ailantd Ailantd is offline
Approved Member
 
Join Date: Nov 2009
Posts: 290
Default

From FAQ:

"The Digital Nature engine ... has advanced physics, realistic flight-modeling, progressive damage modeling, complex ballistics, detailed environmental modeling, detailed terrain modeling and superb graphics rendering..."

Compared with CoD engine, nothig of this is true by far.

I have tryed RoF many times as I like WWI planes, but always with the same result. I can´t get hooked with it´s cartoon and off look. I hope they can improve the engine to match CoD new standards, in physics, damage, render distance, CEM, planes and terrain detail and awasome lighting, but I seriosly doubt it. Anyway the pay for every pieze of the sim model ala RoF is a no go for me. So I´m out.

This is the Oleg`s vision dead. It was a very similar vision to mine. So I´moving ahead, but no with BoS as it is planed now.


See you in the skyes... in the CoD skyes of course.
__________________
Win 7 64
Quad core
4Gb ram
GTX 560
Reply With Quote
  #8  
Old 12-11-2012, 06:21 PM
ems9 ems9 is offline
Approved Member
 
Join Date: Aug 2010
Posts: 37
Default

Quote:
Originally Posted by Ailantd View Post
From FAQ:

"The Digital Nature engine ... has advanced physics, realistic flight-modeling, progressive damage modeling, complex ballistics, detailed environmental modeling, detailed terrain modeling and superb graphics rendering..."

Compared with CoD engine, nothig of this is true by far.

I have tryed RoF many times as I like WWI planes, but always with the same result. I can´t get hooked with it´s cartoon and off look. I hope they can improve the engine to match CoD new standards, in physics, damage, render distance, CEM, planes and terrain detail and awasome lighting, but I seriosly doubt it. Anyway the pay for every pieze of the sim model ala RoF is a no go for me. So I´m out.

This is the Oleg`s vision dead. It was a very similar vision to mine. So I´moving ahead, but no with BoS as it is planed now.


See you in the skyes... in the CoD skyes of course.
+1
Reply With Quote
  #9  
Old 12-11-2012, 06:34 PM
TomcatViP TomcatViP is offline
Approved Member
 
Join Date: Aug 2010
Posts: 1,323
Default

Sad news.

For me it's out of question to return to RoF Business model. I don't see myself going after German pilots strap and Russian belly buttons as if it was the most wanted mods by the community just because it increase your virtual pilot resistance to G and nausea... Or whatever can spin out of their marketing leader

Enough is enough.

As for the game engine, beside what was promised and did not survive the first weeks on the market (FM, credible atmosphere, realism, historically accurate FM and WM...) , RoF game engine was eavily Hacked even before I had the opportunity to run it on my PC. And this with no sign of concern from Rof's devs (contrary to what we hve seen with CoD)

So RiP CoD (?). The battle is over...

Last edited by TomcatViP; 12-11-2012 at 06:37 PM.
Reply With Quote
  #10  
Old 12-11-2012, 06:41 PM
addman's Avatar
addman addman is offline
Approved Member
 
Join Date: Mar 2010
Location: Vasa, Finland
Posts: 1,593
Default

I see a lot of people are already judging a game that hasn't even been released yet maybe it's better to wait for the final product before initiating whining mode. Seriously you guys....

Oh BTW, I wrote the following for another thread but I'll just paste it in here for convenience.

I get the impression that there are still people living in an illusionary PC games landscape where a 40€ high-production cost/low sales niche game is financially viable. Have you tried PlanetSide 2? If not, download it -for free- from Steam, play it and try to comprehend that 1c is doing this to make money. The games industry is not some kind of charity ball where people sit and work their butts of for free.

Imagine if 777 only made RoF, kept supporting and updating it for years for free without any pay-per-plane/item system. Do you really think that they would be selling thousands upon thousands of copies of the game every month for several years sustained? No they wouldn't, no game does that, especially not flightsims which are the niche of the niche these days, except a select few super popular titles like Call of Duty etc. It's so easy to understand it, yet some of you can't grasp it. Without a steady cash-flow, how in the world would they be able to continue? No matter how good a game is, it will only sell a certain amount copies, period! You may hate it or love it, that doesn't matter, this IS the only way to keep a small gaming genre alive. Nobody's doing it to be evil, they do it for the necessity of profit, the cornerstone of capitalism. I guess at least the Americans on here should be able to grasp this.

I would like it to be as before where would get an expansion pack (which is basically just a bunch of DLC content packed into one really) every second year or so but I get why they are taking this route. So try to be a little supportive to the "new" developers in their future endeavours, many of you stood tall defending MG in every single "whining" thread before, how come you are so anti when we actually get someone who steps in and try to salvage the awesome IL-2 series that we have all played and loved for years? You should be grateful that someone took it upon themselves to develop the one thing we all love.
__________________

Last edited by addman; 12-11-2012 at 06:47 PM.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:51 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.