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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 09-03-2008, 03:10 PM
Meusli Meusli is offline
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I too would like Thors questions answered especially the co-pilot help in the bomber as Thor will probably tell you.

Last edited by Meusli; 09-03-2008 at 03:15 PM.
  #2  
Old 09-05-2008, 11:17 AM
HenFre HenFre is offline
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Quote:
Originally Posted by Oleg Maddox View Post
Write this copy of message to pf@1c.ru
I will answer you there.
Thanks Oleg. Allready sent you a mail..
  #3  
Old 09-03-2008, 02:24 PM
csThor csThor is offline
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Quote:
Originally Posted by Oleg Maddox View Post
I know.

Simply haven't time yet to answer you.

yOUR SIGNS WE DON'T USE YET, BECASUE THERE ISN'T THE MECHNISM YET TO PLACE IN THE RIGHT POSITION. So we used the "old" skin that was done for the check how it looks/ This skin is done long time ago. Before you sent me materials
Roger. Oh and your capslock is stuck
  #4  
Old 09-03-2008, 02:53 PM
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T}{OR T}{OR is offline
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Thank you for the time answering our questions sir.

I have a couple of my own questions too - speaking from a bomber pilot's view, will AI gunners now take into account friendly bombers flying in formation? In IL2 when we do formation flying online, often there is a friendly kill from one of our bombers in the formation.

You mentioned that gunners will differ from one to another by their skill level, but will they also interact more with the pilot, something like 'bandit 5 o'clock, coming in'?


Also will it be possible to hop into someone elses bomber on DF servers to take copilot seat, or at least a gunner position? No matter if this option will be for coops only, it will help a lot in training pilots how to fly formation and not to mention different formation positions which in IL2 are impossible to fly since we can't use copilot's seat (I know Ju88, He111 and RAF bombers had a single pilot, but this may be a good reference for the future ).


And last question - how much more complex will be using the bombsight compared to IL2? The biggest lack of automation release in IL2 for me is that it can't be used for online formation bombing because everyone will hit area behind the leader, no matter how close they fly in the formation.


For example in B-17II The Mighty Eighth, old game by Microprose, Norden bombsight had a small red light on the bombsight which would light up second or two before the sight would release the bombs - is it possible to model something like that in SoW (not sure what historical reference here is, to my understanding Loffte bombsights used by Luftwaffe were very similar to Norden)?



Thor
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron
'MUSTANG' - compilation of online air victories

Last edited by T}{OR; 09-03-2008 at 02:56 PM.
  #5  
Old 09-03-2008, 02:57 PM
Dano Dano is offline
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Will you buggers leave Oleg alone so he can go work on it please
  #6  
Old 09-05-2008, 02:54 PM
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T}{OR T}{OR is offline
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Thank you very much for your info on th game sir.

I'm not sure if you spotted my qestions among so many of them so I'm reposting mine. I hope you don't mind.

Quote:
Originally Posted by T.}{.O.R. View Post
Thank you for the time answering our questions sir.

I have a couple of my own questions too - speaking from a bomber pilot's view, will AI gunners now take into account friendly bombers flying in formation? In IL2 when we do formation flying online, often there is a friendly kill from one of our bombers in the formation.

You mentioned that gunners will differ from one to another by their skill level, but will they also interact more with the pilot, something like 'bandit 5 o'clock, coming in'?


Also will it be possible to hop into someone elses bomber on DF servers to take copilot seat, or at least a gunner position? No matter if this option will be for coops only, it will help a lot in training pilots how to fly formation and not to mention different formation positions which in IL2 are impossible to fly since we can't use copilot's seat (I know Ju88, He111 and RAF bombers had a single pilot, but this may be a good reference for the future ).


And last question - how much more complex will be using the bombsight compared to IL2? The biggest lack of automation release in IL2 for me is that it can't be used for online formation bombing because everyone will hit area behind the leader, no matter how close they fly in the formation.


For example in B-17II The Mighty Eighth, old game by Microprose, Norden bombsight had a small red light on the bombsight which would light up second or two before the sight would release the bombs - is it possible to model something like that in SoW (not sure what historical reference here is, to my understanding Loffte bombsights used by Luftwaffe were very similar to Norden)?



Thor
__________________

LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron
'MUSTANG' - compilation of online air victories
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