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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

 
 
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Old 12-10-2012, 10:39 PM
ckdamascus ckdamascus is offline
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Quote:
Originally Posted by Adjutant View Post
ah, Fantastic!
Thanks ckdamascus - you're right, the main quest line is advanced elsewhere.

In the mean time I searched for the console command to add odin's flag 'item addon2_quest_odin_banner' - which immediately triggers the quest and allows completion.

You could be right about the final piece 4/5 not being discovered, I'll head back there are scour every blade of grass on the island to make sure...

wow, you have a titan's patience. The last time I replayed any game more than 3 times was with Heroes of Might and Magic 2! :j
Yeah but the bug with 4/5 is that while the quest says you found 4/5, you only got "2" of the stupid ornaments since when you killed the robbers and it "said" you found items, you didn't actually get the item. Check your inventory for what looks like a little treasure chest. If you have the bug, you will only have 2 of them. The fix is to use the console to get the other 3 (when you do find them).

The last chest is usually in "a cache in the tree" somewhat nearby where you fought Loki.

So it would update the quest log, but not update your inventory.

The way the game works, all the items are predetermined (except for battle treasure chests) at the start of a new game. So the "fix" was to make it so the robbers would 'drop' the items as loot.

Sadly, this meant you had to restart if you wanted it to drop. However, I'm SURE there is an item code for it that people found in here. I'll try to find it for you as well.

[edit]
well looks like I'm a monkey's uncle. It is the "cloth_pack".

http://forum.1cpublishing.eu/showthr...ight=plundered

It might be possible that you never found the 5th one so that is why it isn't triggering as complete? That shouldn't be the case though hmmmmm....

[edit again]
They fixed an exploit with the Metamorphic Axel. With +1 Speed mode, it used to apply this bonus when a demon was hit and "counter reacted". Giving him QUITE an advantage. Normally he can only re-attack whoever is adjacent. It used to let me move +1 more.

[edit again2]
Is this a bug? When an Archdemon "halves" an enemy AND scores a berserker strike, I sort of wanted to see him INSTANTLY kill the stack (since 2 times 1/2 = 1 haha), but it just halves it. Shouldn't I do like at least kill 3/4 of the stack? Come on, throw me a bone here!

Last edited by ckdamascus; 12-11-2012 at 01:56 AM.
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