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#1
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As I understand it the engine has problems "recognizing" a player-flown airraft if the autopilot is not used at the beginning. It's some kind of initialization bug which can cause all kinds of problems with scripts and triggers. These may fail to load/fire properly if the engine hasn't recognized the player-flown aircraft.
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#2
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Thx, guys, I will test it.
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![]() Nos 310. & 311. Czechoslovak (virtual) squadrons Asus P5N-T DELUXE nForce 780i, Core 2 Duo E8400 3.0 GHz, 4GB DDR2 RAM, GeForce 580 GTX 1.5 GB, SSD OCZ Vertex 2 120GB, Windows 7 64bit, Hewlett Packard LP2475w 24" MS Sidewinder FF, Saitek Pedals, CH Throttle, Home made Trim Box, TrackIR 5 |
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