Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King`s Bounty: Warriors of the North

King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

Reply
 
Thread Tools Display Modes
  #1  
Old 12-06-2012, 05:34 PM
Totoro Totoro is offline
Approved Member
 
Join Date: Mar 2012
Posts: 94
Default

Awesome work with this thread.
Reply With Quote
  #2  
Old 12-06-2012, 05:54 PM
camelotcrusade's Avatar
camelotcrusade camelotcrusade is offline
Approved Member
 
Join Date: Apr 2009
Location: San Francisco, CA
Posts: 448
Default

After some quick testing, book of evil's drain ability is back to having charges but it's still too weak to use. Mine had 430 hp with 20-something intellect and rank in creator... what am I gonna eat that has 430 hp for the whole stack? Also, I don't see any boost from creator skill either, adding it to the entry.

The resurrection tooltips are fixed for me (and I know some players never had this issue) so I'm happy about that.

A general call to everyone reading this thread: if you start over, let me know if any of the quests still marked as bugged are in fact functioning. Some of them have been on the list for a loooong time so it's possible they were fixed earlier and never officially communicated.
Reply With Quote
  #3  
Old 12-06-2012, 05:57 PM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default

Quote:
Originally Posted by camelotcrusade View Post
After some quick testing, book of evil's drain ability is back to having charges but it's still too weak to use. Mine had 430 hp with 20-something intellect and rank in creator... what am I gonna eat that has 430 hp for the whole stack? Also, I don't see any boost from creator skill either, adding it to the entry.

The resurrection tooltips are fixed for me (and I know some players never had this issue) so I'm happy about that.

A general call to everyone reading this thread: if you start over, let me know if any of the quests still marked as bugged are in fact functioning. Some of them have been on the list for a loooong time so it's possible they were fixed earlier and never officially communicated.
I saw a good candidate to eat. Another book of evil. Yeah, your findings match what I expected (since it says book strength is 0%). So no bonus beyond default base values.
Reply With Quote
  #4  
Old 12-06-2012, 08:02 PM
camelotcrusade's Avatar
camelotcrusade camelotcrusade is offline
Approved Member
 
Join Date: Apr 2009
Location: San Francisco, CA
Posts: 448
Default

More tidbits. Kamikaze bug fixed for me (no more hangups). And Patch 4 reinstated the ranged penalty for Rune Mages and modified the description on Runic Staff to specify it has a penalty for "far targets." Meh.

Does anybody know what file controls ranged penalties? Curious if it's tied to the ability "runic staff" or if there is a master list of which units get ranged penalties and which ones don't.

Last edited by camelotcrusade; 12-06-2012 at 08:14 PM.
Reply With Quote
  #5  
Old 12-06-2012, 09:17 PM
Fatt_Shade Fatt_Shade is offline
Approved Member
 
Join Date: Nov 2010
Location: Serbia
Posts: 837
Default

@camelotcrusade
Distance penalty for range attack units is in unit.atom file. Expl : archmage in game folder/sessions/addon/data.kfs archmage.atom look for his lightning attack
Code:
  lightning {
    group=1,2
    class=scripted
    ad_factor=1
    showdmg=1
    penalty=1
    distance=60
    base_attack=1
    script_attack=special_archmage_lightning_attack
    script_calccells=calccells_all_enemy_actors_takes_damage
    attack_cursor=archer_arrow
    damage {
      magic=5,8
    }
    custom_params {
      shock=25
    }
See that distance have value 60, so he have penalty on 60 hex, and longest arena is around 9 hex. Meaning archmage have no penalty for basic attack. On other hand runemage.atom you asked about in same data.kfs have this value
Code:
  throw1 {
    group=1,2
    class=throw
    base_attack=1
    ad_factor=1
    distance=7
    mindist=2
    showdmg=1
    penalty=0.5
    animation=attack/throw/thtarget
    throw=priest3_ball
    framekey=x
    damage {
      magic=10,12
    }
    custom_params {
      rune_num=0
    }
Meaning he have penalty 50% on distance 7 hex.
To change this just change value on distance=... to what you want, and in penalty from 0.01 to 0.99 (go nuts).

You can also check druid.atom in same .kfs archive or necromant.atom , if you want to give some aoe bonus to attack, and aoe penalty. Druid.atom :
Code:
  throw1 {
    group=1,2
    showdmg=1
    device=natureforce
    class=throw
    distance=6
    mindist=1
    base_attack=1
    penalty=0.5
    animation=attack/throw/thtarget
    throw=druid_bullet
    framekey=x
    7in1=0.5
    hint_gen_script=hint_mass_attack_throw_7in1
    damage {
      magic=4,8
    }
Here you see that druid have 50% penalty on 6 hex distance, and his attack hit 7 hex radius (7in1=) with 50% dmg on surrounding hex.
Play with it (i added aoe dmg to cannoner unit special salve attack, and it works great), and have fun.
Reply With Quote
  #6  
Old 12-06-2012, 11:49 PM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default

Oily / Greasy Mist animation time is fixed!
Reply With Quote
  #7  
Old 12-07-2012, 01:19 AM
ChessDragon ChessDragon is offline
Registered Member
 
Join Date: Nov 2012
Posts: 5
Default

My saved game in Hades loads my hero with no horse, and the camera no longer follows him rendering the game unplayable:

https://dl.dropbox.com/u/760507/camera.jpg
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:42 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.