Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Pilot's Lounge

Pilot's Lounge Members meetup

View Poll Results: 1C Games should release tools to allow Community improvement of CLIFFS OF DOVER
Yes, 1C should release tools to improve CoD 184 85.58%
No, 1C should not release tools 31 14.42%
Voters: 215. You may not vote on this poll

Reply
 
Thread Tools Display Modes
  #1  
Old 11-29-2012, 07:12 PM
jamesdietz's Avatar
jamesdietz jamesdietz is offline
Approved Member
 
Join Date: Oct 2007
Location: Seattle,WashingtonUSA
Posts: 758
Default

Quote:
Originally Posted by andrea78 View Post
I think that what mod teams did with old IL2 was great (i.e. Command & Control), giving the game more years of life. Anyway I have some doubs about the interest of modders or community in order to improve this game: i.e. only 15 campaigns were upload in Airwarfare in 2.5 years
I may be sticking my neck out a little, but part of the reason there haven't been too many campaigns put out there could be that 3rd party developers were waiting for the final version (i.e. finished ) before going through the trouble of doing a long or short campaign.Never having built a campaign myself, but it may be more difficult dealing with the CloD interface as well?
Having said that Desastersoft has some excellent py to load campaigns out there now.Campaigns I hasten to add that !C should have included in the first place ,or at least something like them.
Reply With Quote
  #2  
Old 11-29-2012, 08:10 PM
bolox bolox is offline
Approved Member
 
Join Date: May 2008
Posts: 351
Default

There's been a hold up with the beta/final patches that's for sure, it certainly has put a big hold up in a 2 part campaign I've been working on. Every mission had to have several tweaks if not complete rewrites if not scrapped

Huninthesun has released 2 campaigns since final patch, I've released 1.

There are several campaigns done by the Russian community

and I'd hazard an 'educated' guess there are 2 campaigns on the verge of release

Would be good to see a few more people getting involved in mission/campaign building tho
Reply With Quote
  #3  
Old 11-30-2012, 12:33 AM
Chivas Chivas is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,769
Default

Quote:
Originally Posted by bolox View Post
There's been a hold up with the beta/final patches that's for sure, it certainly has put a big hold up in a 2 part campaign I've been working on. Every mission had to have several tweaks if not complete rewrites if not scrapped

Huninthesun has released 2 campaigns since final patch, I've released 1.

There are several campaigns done by the Russian community

and I'd hazard an 'educated' guess there are 2 campaigns on the verge of release

Would be good to see a few more people getting involved in mission/campaign building tho
Bolox, I want to thank you for your work. In your opinion are COD's scripting and triggers helping to make better campaigns and missions? Not to mentiion documentation, but how much work/repair/improvement is required by the devs in the FMB to make it even better?
__________________
Intel core I7 950 @ 3.8
Asus PT6 Motherboard
6 gigs OCZ DDR3 1600
Asus GTX580 Direct CU II
60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it
500gig HD Dual Boot
Samsung 32"LG 120hz
MSFF2 Joystick
Cougar Throttle
Saitek Pro Rudder pedals
Voice Activation Controls
Track IR 5 ProClip
Reply With Quote
  #4  
Old 11-30-2012, 01:16 AM
He111's Avatar
He111 He111 is offline
Approved Member
 
Join Date: Jan 2009
Location: Newcastle, NSW, Australia
Posts: 707
Default

Quote:
Originally Posted by jamesdietz View Post
I may be sticking my neck out a little, but part of the reason there haven't been too many campaigns put out there could be that 3rd party developers were waiting for the final version (i.e. finished ) before going through the trouble of doing a long or short campaign.Never having built a campaign myself, but it may be more difficult dealing with the CloD interface as well?
Having said that Desastersoft has some excellent py to load campaigns out there now.Campaigns I hasten to add that !C should have included in the first place ,or at least something like them.
i'd like to release a few campaigns I've been working on, nothing very deep, but the AI needs fixing first. Barrel rolling AI aircraft into the deck not acceptable especially for defiants, which should use bomber tactics.

.
__________________
.
========================================
.
.....--oOo-- --oOo-- HE-111 --oOo-- --oOo--.....
.
========================================
-oOo- Intel i7-2600K (non-clocked) -oOo- GA-P67A
-oOo- DF 85 full tower -oOo- 1000W corsair
-oOo- 8 GB 1600Hz -oOo- 2 x GTX 580 1.5M (295.73)
-oOo- 240 SSD -oOo- W7 64bit
-oOo- PB2700 LED 2560 x 1440 6ms 60Hz -oOo-
========================================
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:32 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.