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| King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
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#1
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any idea how to bypass 60 lvl cap?.....try on arena.txt not working...-.-
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#2
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#3
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@commanderz
Did you change lvlup in arena.txt on already started game ? Or make changes, start new game and still blocked on 60lvl rage ? I did it that way in Ap/Cw and got pet dragon to 70 lvl i added 2 more lvl`s for every skill and got to chose from those skills after i pass 60lvl that was max in original settings. Thing is i started new game for this, that`s why i said i`m not sure if it works on game already in progress |
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#4
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tested on current game not new game
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#5
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what is the best way to achive lvl 60? Which one ability brings most rage xp?
Is rage xp how many rage you use or how many damage you inflict with it, or something third? |
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#6
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You need to cast your rage skills a lot, and have good synergy so you can consistently cast 2 rage skills every round. a) have a LARGE amount of max rage -- this increases your rage growth b) lots of +% rage skills like higher anger c) try to keep at least one low rest skill, and one heavy hitter (for good rage xp). d) generate tons of rage by doing critical hits, fighting strong armies (really efficient army kills, using debuffs/buffs) Cast it often. Rage formula can be found in the KB armored princess ultimate manual (look for all posts / threads created by me and look for the ultimate manual update link). |
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#7
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Not 100% true ckdamascus.
Quote:
I`m not sure who made it, but there was pet.atom file in 1 of Ap mods , with list of all pet dragon skills, lvlups and dmg/rest/exp gain. Great file to have fun with in moding rage skills. @Aleksandar777 Here look in game folder/sessions/addon/data.kfs/pet.atom Open that file with notepad and look for rage skills like this : Code:
olaf_wall {
hinthead=pet_olaf_wall_name
class=scripted
script_calccells=olaf_wall_calccells
script_highlight=olaf_wall_highlight
script_attack=olaf_wall_attack
attack_cursor=attack
place=2
level=3
default=level1
upgrade {
// âńĺ ďŕđŕěĺňđű čäóň ďîńëĺ /
// health őčňű ńňĺíű
// defense çŕůčňŕ ńňĺíű
// push âîçâđŕůŕĺěűé ńňĺíîé óđîí, %
// rage đŕńőîä ˙đîńňč
// rest îňäűő
// exp îďűň ęîëüöŕ
level1=level:0/health:150,defense:10,push:10,rage:6,rest:2,exp:6,level:1,def:0,cn:0
level2=level:1/health:250,rage:+2,exp:+2,level:2
level3=level:2/health:500,rage:+3,exp:+2,level:3
level4=level:3/health:1000,rage:+4,rest:+1,exp:+3,level:4
level5=level:4,LV:>9/health:2000,rage:+5,rest:+1,exp:+3,level:5
level6=level:5,LV:>14/health:5000,rage:+6,rest:+1,exp:+3,level:6
def1=level:>0,def:0/defense:+10,push:+10,rage:+4,exp:+3,def:1
def2=level:>1,def:1,LV:>7/defense:+10,push:+10,rage:+4,exp:+3,def:2
def3=level:>2,def:2,LV:>11/defense:+10,push:+10,rage:+4,rest:+1,exp:+3,def:3
def4=level:>3,def:3,LV:>15/defense:+10,push:+10,rage:+4,rest:+1,exp:+3,def:4
contr1=level:>0,cn:0,rage:>30,rest:>3/rage:-10,rest:-10,cn:1
}
Code:
level5=level:4,LV:>9/health:2000,rage:+5,rest:+1,exp:+3,level:5 Expl 2 : for same wall skill, to upgrade defense to 3rd lvl , you`ll need Code:
def3=level:>2,def:2,LV:>11/defense:+10,push:+10,rage:+4,rest:+1,exp:+3,def:3 In end if you wonder how much any rage skill gives you exp per use , try to figure out what did you upgrade for it so far and in that file calculate it`s basic exp gain. Anything you get is outside of battle. In battle that amount is multiply with lds ration at moment of using rage skill (so if you get in battle with 5 stacks of 10000 lds, and enemy have total army strength of 1000 lds - very weak, dont use much rage, it`s waste of time for skill animations. Maybe just for gold skill, rest will give you almost nothing). That`s all i know on rage exp, for more ask something specific, i`ll try to help. Have fun |
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