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Controls threads Everything about controls in CoD

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Old 11-21-2012, 04:50 PM
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ATAG_Snapper ATAG_Snapper is offline
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Mixture control was a real mess in this sim until IvanK got it all straightened out with the devs. Different models of the same plane had different mixture procedures!

Here's an example: "Full Rich is not Auto Rich and is in the reverse position to that of the real Spitfire. On take off you must ease the mixture control forward from its closed-throttle Full Lean (not Auto Lean) position to its incorrect fully forward Full Rich position to get revs up to 3000 rpms and have the engine running smoothly. Unless, of course, you open the throttle gate to activate Boost Control Over Ride -- in which case you must pull the lever back to Full Lean (not Auto Lean) to avoid shaking your aircraft to pieces.....which is not correct in a real Spitfire."

Mercifully, some of the Hurries and Spits wouldn't even START UP on the airfield, which saved a bit of mixture-aggravation but made it much more difficult to shoot down enemy aircraft, even the slow ones.....

Ah, memories! But it was tough explaining this to a new player. The current (and historically correct) technique is to just pull the mixture fully back into its Auto Rich position and leave it there. So much easier!
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Last edited by ATAG_Snapper; 11-21-2012 at 04:59 PM.
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Old 11-22-2012, 05:54 PM
hugso hugso is offline
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No wonder I had trouble getting the bugger to start before the patch!

A bit like some cars I had in the dim and distant past....

Thanks again for your help. I think the sim is amazing, but I wish we could get getParameters up and running for my motion platform. Maybe one day...
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Old 11-22-2012, 08:16 PM
hugso hugso is offline
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Also thanks for the tip about Anthropomorphic Control. Just turned it off and switches seem to work fine. I guess rudder and stick counts as two, so it would not let the switch operate too.
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