![]() |
|
King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]() Quote:
|
#2
|
|||
|
|||
![]()
I played the new build tonight, but want to keep comments over at the other sticky (bugs) thread so this thread doesn't become duplicative re bugs.
|
#3
|
|||
|
|||
![]()
If you don't want to restart each time they apply a patch don't restart until they've had most bugs fixed.
There will be more bug fixes you can count on that. |
#4
|
|||
|
|||
![]()
Wake me on Spring 2013 when all bugs will be fixed.
|
#5
|
|||
|
|||
![]()
And wake me when they wake you. First Kings bounty game I just quite in the middle because of all the ridiculous amount of bugs making it unenjoyable
|
#6
|
|||
|
|||
![]() Quote:
I did the same thing. And to be frank, the reason I am madder then usual is that this is NOT a new game. About 75% of it is the same, and it is the same engine, as the previous 3 games. There should NOT be this many bugs. Well, unless 1C fired all the previous game's programmers and replaced them with random people they hired on the street. Who knows... in Russia, anything can happen. Maybe they are paid in vodka? |
#7
|
|||
|
|||
![]() Quote:
They added a lot of new things but I guess their code was not that modular and it caused a lot of grief (e.g. cold damage type). Old fixes were not retroactively applied due to the new direction for the game (notice, rune mages are completely revised, a lot of little differences that seem more retroactive, like archdemons going back to 666 etc). They probably found the problems to most of the quest code, but it required them to go back a lot, so they ended up breaking stuff. Just my hypothesis! |
#8
|
|||
|
|||
![]()
Thankfully the replayability in KB is good
|
![]() |
Thread Tools | |
Display Modes | |
|
|