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| King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
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#1
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I used to play WoW and I remember when the achieves were introduced, and that was after some other games came out with their own achievements. Now there is probably no game without it. The achievements give more reasons to replay the games, since is very unlikely you can do them all on the first run.
@travelingoz – idk, some players are very creative, they will come up with the solution that might be a bit exploitive BUT *legal* play in the sense (no mods/no cheats) |
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#2
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I also see after the latest patch, the guard for the last Bombo mushroom is super hard to kite away......... |
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#3
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I like the flexibility of being able to add-replace companions. It was very frustrating to be forced to do things in a very rigid order. e.g. I could never get back Jimmy, but he was super useful early on to give me more xp due to his slots, but I really want Moldok for orc build. Or did I want the sharpshooter companion? I can't change my mind though, one build for the entire game! Frankly, that sort of sucked and on top of that once you got some of the combinations, you didn't have a lot of enemy units left to use them on. If they didn't want things "broken" they really really shouldn't have released the rune mage the way it was. Back in Armored Princess, the most damage I could do in a single stack attack (not ball of lightning) was close to 34K. I'm going to bust that limit by quite a bit in the end and much sooner, when I can actually enjoy using / doing it. I predict the game will have very very very fast runs possible now and without requiring an INSANE amount of luck and scanning for the 'right' items to drop in the right areas without insane kiting (Hey I was a pretty good kiter, but lets face it, it seemed really dumb but necessary |
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#4
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Yeah Jimmy, it seems like they've taken/removed a lot of the options out of the game...at least in the early stages. They're making it look like you have more options now with a new "viking class" but actually your choices are much more limited.So it's much more linear now.
Remember they joy of finding Ogres or a Call Wind scroll on the first island before? Gone! Remember kiting the easy guy near the castle and getting to the Eastern Isles and finding 4 royal griffins in the pirate hut AND paladins in the tent on the beach too? Gone! Remember.......never mind. Don't get me wrong all... I'm still playing! I LOVE this game! Just wish we had/they'd give us a few more starting options. Last edited by travelingoz; 11-14-2012 at 09:09 PM. |
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#5
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When you only have 1 type/race of units available at start of game, what strategy is required in choosing your troops??????????? |
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#6
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You actually have bears, snakes, and spiders. While I failed to achieve pure 'no-loss', I got much closer by using the snakes (which I would normally never use from the eggs) Also, if I wasn't forced to use the Vikings, I'd have missed out on some interested strategies. Jotons! Split Sooths or Split Maidens? Slingers (I didn't use them early on since it was too easy to lose, but I might do it again). Berserkers as an insane damage beast, Jarls as shock troops that rival even knights. I admit it is a little 'rail roaded' early on but later on you have tons of options since the game flattens out. |
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#7
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@travelingoz
I agree about achievements, now they only look pretty and when you finish game you can make screenshot and that`s it they have no other use. And some of them are totally retarded - Heartless you need to lose 10.000 units ,and i read somewhere summoned units count toward it. WTF ? For trapper medal, summoned units arent counted, so why would they count for this ??? Other then being useless, they are just something you do no matter the gameplay : - deal 1million dmg, no problem you`ll do it eventually - complete at least one item set, this depends on your luck with random items in game - gather 75 items in whole game, also doable. - defeat 250 enemy, i guess you have to win at least that may battle before end of game (i read that there is around 700 battles in whole game so 250 is no problem - collect 250 chests also a joke But there art some that you wouldnt even think off without some guidance : - win 25 battles in a row without replenishing your army - win 50 battles without spells/rage. WHY ???? And then on other hand deal 500.000 dmg with spells and upgrade all Valkyries to 5th lvl. This achievements are contradicting each other - defeat spider in 15 turns / defeat Loki in 10 turns, hard for ppl going no-loss. But in the end no loss is only personal choice. Etc, etc... If game have skills upgradeable, and medals, and spells, and rage ksills, wtf did they implement useless achievements for ???? Quote:
And then came AP/CW and kiting aplenty Quote:
@ckdamascus Quote:
In the end after you remembered some things from TL, i`ll advertise mod HoMM3 Babies for TL, check it in that part of forum i promise fun with it |
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#8
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I find it weird to go from ingame achievements/medals with small benefits to having both ingame medals and more mainstream achievements with no ingame benefit and little overlap between. I get achievements about beating the game at the highest difficulty and such, but many of the others seem arbitrary to me. Not to mention spoilery and kinda confusing (thanks for telling me Guilford is a bad guy and that I'm gonna fight Eric again later on).
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#9
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But, wow, that's impressive! I wonder how many you had?!? |
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#10
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Unless that counts as 10k HP all combine units lost, trolls and yountas or whatever they called, they have 700 plus of HP alone. |
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