Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King`s Bounty: Warriors of the North

King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

Reply
 
Thread Tools Display Modes
  #1  
Old 11-08-2012, 02:19 PM
langtu87 langtu87 is offline
Approved Member
 
Join Date: Sep 2010
Posts: 36
Cool

I must agree with tiberiu about the KB is easy game, even for impossible level. I think developer should make more diffculty level, the enemy hero should prefer cast damage spell to low level unit insteads of some negative spell like slow, bad luck...,resurect spell or resurect ability need have limit for using times per battle, I want win a hard battle with no-loss after so many try with many diffrent strategy, not win because AI randomly make bad move.
After enjoy KB TL, when I play KB AP and KB CW, I feel boring when at mid game, because in this stage, I can get all kind of unit, spell, the battle become too easy if you know some bug (I think some strategy who make you get rage/mana infinity are bug, not strategy.
I will really enjoy the game if at every stage of the game, I alway need think a strategy to get over it. (IMO, KBCW is too easy and boring because you can get powerful unit at first island, rune mage too poweful, you only need 2,3 strategy and unit combo to win this game at impossible
When I play KB, I enjoy when I win a hard battle, not for a perfect end game.
Reply With Quote
  #2  
Old 11-16-2012, 02:41 AM
gempepaine gempepaine is offline
Approved Member
 
Join Date: Oct 2012
Posts: 34
Default

You don't have to worry about no loss games anymore.
You know that first fight with Guilford ,when he cast armaggedon at the end of the battle ? Those troops are counted as casualties on the final score.
Was a little disappointed after 32 h of gameplay without losing a single troop.
Reply With Quote
  #3  
Old 11-16-2012, 05:11 AM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default

Quote:
Originally Posted by gempepaine View Post
You don't have to worry about no loss games anymore.
You know that first fight with Guilford ,when he cast armaggedon at the end of the battle ? Those troops are counted as casualties on the final score.
Was a little disappointed after 32 h of gameplay without losing a single troop.
Oh wow, so the only way to do it is to win with level 5s or black dragons + astral mail, crown of the prince, etc.

Although, I think no-loss is a bit overkill but thanks for the heads up!
Reply With Quote
  #4  
Old 11-16-2012, 07:55 AM
Razorflame Razorflame is offline
Approved Member
 
Join Date: Apr 2009
Posts: 721
Default

Quote:
Originally Posted by gempepaine View Post
You don't have to worry about no loss games anymore.
You know that first fight with Guilford ,when he cast armaggedon at the end of the battle ? Those troops are counted as casualties on the final score.
Was a little disappointed after 32 h of gameplay without losing a single troop.
should still be doable
like said above
level 5 with some extra+res
from skills and items
Reply With Quote
  #5  
Old 11-16-2012, 11:51 AM
Fatt_Shade Fatt_Shade is offline
Approved Member
 
Join Date: Nov 2010
Location: Serbia
Posts: 837
Default

No loss is almost always doable.
Quote:
You don't have to worry about no loss games anymore.You know that first fight with Guilford ,when he cast armaggedon at the end of the battle ?
What are enemy controlling spells for ? Blind , sheep, fear, etc ... You disable his last troop and revive your army, then finish battle. End of story.
Reply With Quote
  #6  
Old 11-16-2012, 11:54 AM
Nirual Nirual is offline
Approved Member
 
Join Date: Nov 2012
Posts: 170
Default

Quote:
Originally Posted by Fatt_Shade View Post
What are enemy controlling spells for ? Blind , sheep, fear, etc ... You disable his last troop and revive your army, then finish battle. End of story.
Not in that instance, because the battle ends right after. Guilford gets to cast the spell after he has already lost technically.
Reply With Quote
  #7  
Old 11-16-2012, 12:41 PM
Xargon Xargon is offline
Approved Member
 
Join Date: Nov 2008
Posts: 122
Default

You can't prevent the damage from that armageddon, but I remember that he apparently was not very bright (it did pretty low damage, not sure how much exactly because I do not care about no-loss). So maybe even lvl4 creatures with high hp will not lose a unit? (and you can always cast stuff like peacefulness, ice prison, last hero, etc)
Reply With Quote
  #8  
Old 02-18-2013, 08:47 PM
BB Shockwave BB Shockwave is offline
Approved Member
 
Join Date: Jan 2009
Posts: 635
Default

Quote:
Originally Posted by langtu87 View Post
I must agree with tiberiu about the KB is easy game, even for impossible level. I think developer should make more diffculty level, the enemy hero should prefer cast damage spell to low level unit insteads of some negative spell like slow, bad luck...
Umm, that'd not make the game more difficult. It'd make it more annoying for people who want to do no-loss games, yes... but for those who don't care, it'd be a blessing if the enemy hero wasted damage spells on low-leve cannon fodder instead of more useful spells.

Quote:
Originally Posted by tiberiu View Post
No son. Quite the contrary in fact, but you need logical understanding to grasp this. How many classess of school do you have?

And I recommend a university for you and some logic books. Time to update my ignore list..
I'm a biologist with far more education that you'll ever get (considering that in your country, "high-school" is considered a high achievment), and I am guessing you are a 15-year old who gets his kicks from insulting people.

Last edited by BB Shockwave; 02-18-2013 at 08:52 PM.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:54 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.