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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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You'd have a single leader responsible for getting his flight up off the ground. Many planes. Circling and forming up. That took a lot longer than your average Joe who wants to just get some trigger time before dinner is served in 10 minutes.
They'd have to climb ans climb and wait for the bombers they escorted. They used all the fuel they had to in order to perform the job. The result was they could only spend a few minutes over London because of all that plus their equipment limitations. It wasn't just stick a new slice of gum in your mouth and fire up the PC. It was a lot of work especially for flight leaders who often insisted on being the first up and last to land. We gamers do not appreciate nor comprehend the enormity of the task that we use to play this game. |
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#2
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I assume you must all be LW flyers as anyone flying a Spit Or Hurri or Blenheim would break their engines if they ran at full throttle for any length of time with CEM. I will admit I will adjust my prop pitch for max speed at a safe level of boost when expecting combat as Energy is so important in a fight.
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