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| Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.) |
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#1
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Just because some people haven't seen any cheaters doesn't mean that there are none. Anti-cheating protection should be a top-priority in the future il-2 games, considering they'll probably will be primarily online oriented titles. Clod, as we all know, is a lost cause ATM.
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#2
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How does VAC work?
Method 1: The developer has to define Files safe and unsafe for modification, i.e. player and weaponskins in Counterstrike Source, which can be modified to the liking of the players and files that are unsafe, i.e. d3d8.dll. Now VAC runs a checksum comparison on those unsafe files, if they mismatch, a flag is raised in the system and the player is marked for ban. Method 2: Like Anti-Virus programs, it checks for known cheat signatures. If it finds an enabled cheat running or traces thereof in the ram, the player is marked for future ban. Furthermore, on VAC updates, known cheats will no longer work whilst being online, as VAC blocks them outright. When will a cheater get banned? VAC acts like an Attorney. It collects evidence to build a case. If it has collected enough, a cheater will be banned. It is not unheard of masses getting banned for cheating. It has always been a big deal in the communities. Addendum: Method 1 is only used by VAC2, in CS1.6, modified OpenGL.dlls, were used widely, before the system was switched to VAC2. S! |
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#3
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Those that are denying that there are cheaters in CloD are burying their heads in the sand. In its current ability, cheats are happening online every day within CloD.
The fact that people are showing these cheats off while online is proof that they're not affected by any monitoring or control. They're out there...right now. Not everyone, but the cheats are out there. Don't be stupid by denying it blindly. |
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