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| King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
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#1
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Quote:
Code:
if receiver_human and not receiver_glot then
kritProb = kritProb - skill_power("weakness_lore", 2)
if kritProbRnd < kritProb then
iskrit = false
is_weakness_lore = true
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#2
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Quote:
Code:
if receiver_human and not receiver_glot then Code:
if receiver_human and not receiver_glot and (skill_power("weakness_lore", 2) > 0) then
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#3
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Lol, thanks.
Edit: Aaand... it works! Wolves took the crit. If anybody needs a crit tester save, you can use this one. Just talk to the berserker guy to fight him - he knows doom. What I have been doing is running the maiden out to grab the chest and then casting summon nature's ally in the hex in front of her. When it's the hero's turn he'll cast doom on the wolves and then his black knight will run up and smack them for a crit (or the sense weakness bug, if you don't put in the fix). And you probably know this but the save goes in your my documents\my games\KBWoTN saves folder. Last edited by camelotcrusade; 11-01-2012 at 01:25 AM. |
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#4
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Code:
if receiver_human and not receiver_glot and (skill_power("weakness_lore", 2) > 0) then
kritProb = kritProb - skill_power("weakness_lore", 2)
if kritProbRnd < kritProb then
iskrit = true
else
is_weakness_lore = true
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#5
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Quote:
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#6
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Ok, I changed the Sense Weakness fix to Zechnophobe's solution, as it's simpler (I give up!
Added a second fix for Sense Weakness (effect was being applied twice). Added a fix for spells/rage not getting critical hits. |
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#7
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edit: wrong topic, my bad.
Last edited by Bunnle; 11-01-2012 at 02:53 PM. Reason: Wrong topic |
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#8
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Please refer bug reports to this thread. The purpose of this one is to highlight fixes that are available via scripting.
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#9
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Shield of Rekross seems to be bugged, when he should give you ice dragons, the description is all bugged and if you try to get it the game crashes. Any chances that it's just a lua error?
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