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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #1  
Old 10-29-2012, 04:07 PM
nublets nublets is offline
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Here's one I did'nt see mentioned:

The tooltip for the Rune Chain spell reports an incorrect damage value when enhanced with a units runes.
I click the spell, then a unit with enough runes to get the most out of the spell, then highlight an enemy and the tooltip says it will deal 610 damage, but when cast it only deals 462 damage. (I've cast it on many unit types and its not a resistance thing).

Also, the tooltip will report a higher damage value if the unit has more runes available. Casting it off my Soothsayer will say 759 damage, and this can be further increased by giving him more runes with Runic Word spell, the damge inflicted will still be 462 though.

Edit: One more I just found. The item 'Block of Honey' degrades even when not equipped.

Last edited by nublets; 10-29-2012 at 04:44 PM.
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Old 10-29-2012, 04:38 PM
nicoli nicoli is offline
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Another bug:
Steam cloud sync works great for syncing individual saves TO the cloud.

Unfortunately, you can't get saves FROM the cloud.

I installed the game on a desktop, made all sorts of saves, clicked button to sync TO the cloud, all well and good.
Then I installed on laptop, started game, NO saves were avail. There's NO button to pull saves out of cloud.

Cloud free space (the 100 megs) properly shows that MB been used for the saves in both desktop and laptop.

I've restarted steam and game many times to see if it needed restart.
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Old 10-29-2012, 04:51 PM
Bhruic Bhruic is offline
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Tooltip damage for units like the Inquisitor, which do extra damage to Undead/Demons, don't accurately reflect that extra damage. You end up doing considerably more damage than it indicates.
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Old 10-29-2012, 05:36 PM
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camelotcrusade camelotcrusade is offline
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Quote:
Originally Posted by nublets View Post
Here's one I did'nt see mentioned:

The tooltip for the Rune Chain spell reports an incorrect damage value when enhanced with a units runes.
I click the spell, then a unit with enough runes to get the most out of the spell, then highlight an enemy and the tooltip says it will deal 610 damage, but when cast it only deals 462 damage. (I've cast it on many unit types and its not a resistance thing).

Also, the tooltip will report a higher damage value if the unit has more runes available. Casting it off my Soothsayer will say 759 damage, and this can be further increased by giving him more runes with Runic Word spell, the damge inflicted will still be 462 though.

Edit: One more I just found. The item 'Block of Honey' degrades even when not equipped.
Are you sure the tooltip is wrong instead of being correct but the spell itself is working? That is, does the spell do the same damage whether you sacrifice runes or not? Also added block of honey. Btw, does it degrade after every battle no matter what, or only when you have vikings/bears in your army?

Last edited by camelotcrusade; 10-29-2012 at 05:39 PM.
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Old 10-29-2012, 07:19 PM
nublets nublets is offline
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Quote:
Originally Posted by camelotcrusade View Post
Are you sure the tooltip is wrong instead of being correct but the spell itself is working? That is, does the spell do the same damage whether you sacrifice runes or not?
Its definately the tooltip, after a little more testing I found it is reporting the damage value as if all of a units runes are used.

example: The spell base damage is 165 and increased by 45% for each rune, up to a maximum of 4 (this is at level 2 Rune magic).

165+(74.25*4)= 462 as i mentioned in last post. This is how much damage the spell should and does inflict.

but the tooltip reports 610 damage 165+(74.25*6) which would be using all 6 of my units runes.

As for my Block of Honey, I tried dismissing all my viking units(I don't use bears) and using some pirates and neutrals and it still degraded while unequipped.
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