Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King`s Bounty: Warriors of the North

King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old 10-28-2012, 05:22 PM
RCDOWN RCDOWN is offline
Approved Member
 
Join Date: Oct 2012
Location: Ardania
Posts: 44
Default

I've played all the other games and the repetitive sound problem was always here, you can even find trace of discussion on the net that are years old.

Fact is, this game got music file in a folder, and you can "edit" them, but the FX sound are stored inside some other file i think.

Maybe the Dev. know a way?

-----

EDIT:

Seem i found the problem.. in the folder C:\Game\King's Bounty - Warriors of the North\data\ there is a file called sounds.kfs

This file contain all the FX reproduced in battle. The much "noisy" FX are labeled [name of the creature]_rare.wav and i think the Dev. mean to reproduce that sound only in rare occasion.

The game play the sound every 2.10 sec. instead, so is really annoyng

You can use WinRar to extract the file content to a new folder called sound, take note of what unit make the most annoyng FX and replace the sound with another, or ever edit and reduce the volume of the FX.

I still don't know how to "repack" the file so the game will work after the edit.


-------------

EDIT 2:

Ok, you just need to edit the "problematic" file, adding a .BAK extension to it, then repack the sound file using WinRar at fastest compression.
For what i've seen, the problem is with "_rare_" sound, so search them all and rename using the .BAK extension. Or you can simply note the name of the unit you want to edit.

Also, the game will give you an error message when is started, saying that sound file are missing: after about 1 hour of play, my game as crashed during battle, but none of the troop FX i've edited where present at the battle itself. It may be a random crash then.

Last edited by RCDOWN; 10-28-2012 at 06:26 PM.
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:13 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.