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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.)

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  #1  
Old 10-26-2012, 12:51 PM
regen70 regen70 is offline
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[QUOTE=rslot;473093]

Its working fine with the latest 1.11 official patch although i really hate that the engines now are already started when on the ground (which was introduced by 1c in 1.11 and is not Destastersofts fault). Spoils the immersion for me. I may ask them if they can fix it!.

QUOTE]
I was also disappointed at first but now I've managed to convince myself that this is probably more authentic as the engines would have been started by the ground crew prior to the pilot climbing into the cockpit. Immersion restored - well apart from the weird AI behaviour and ineffective radio comms
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Old 10-26-2012, 09:53 PM
rslot rslot is offline
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I was also disappointed at first but now I've managed to convince myself that this is probably more authentic as the engines would have been started by the ground crew prior to the pilot climbing into the cockpit. Immersion restored - well apart from the weird AI behaviour and ineffective radio comms
regen70
Good point. I've learnt to live with the poor AI and bad Comms and just accepted what we have now is as good as it gets.
HeinKill seems to be able to mitigate some AI stuff with FMB knowledge in his missions.

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will my ammo load outs work or do I have to open it up in FMB and fix it my self?:
GF_Mastiff
I just saved as 'default' my std ammo loadout of 200 yards for Hurri/Spit and they seem to have been kept in the Destastersoft campaigns.
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  #3  
Old 10-26-2012, 10:13 PM
Continu0 Continu0 is offline
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Originally Posted by rslot View Post


GF_Mastiff
I just saved as 'default' my std ammo loadout of 200 yards for Hurri/Spit and they seem to have been kept in the Destastersoft campaigns.
Forgot to note that, yes, convergence will be saved, but not ammo-type...
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  #4  
Old 10-27-2012, 04:18 PM
priller26 priller26 is offline
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Will buy the Wick add on today, looks wonderful.
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