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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 10-24-2012, 09:11 PM
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Catseye Catseye is offline
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Quote:
Originally Posted by vranac View Post
Both are important.

To see what is the best convergence settings for you I recomend Repka 4.
There are icons to see the distance and you can record tracks there without being kicked from the server(at least for me) and alive pilots.
You can see on what distance you shoot most of the time.

Then set it and try again.
Vranac,
That is a given. You are changing the original question.
I, we and others know all about this and don't need lessons in how to set convergences for the most damage.

At the risk of repetition.
The question is: Is the ammunition modeled correctly?
It has nothing to do with my or anyone's ability to hit the target or inflict damage. That was never stated, implied or help asked for.

Please, I must ask you to stay on topic. It is a question to determine if anyone else has noticed that the bullet modeling has little to do with the damage inflicted. The best comment so far is to indicate that it is perhaps not the bullet modeling but rather the aircraft damage model. I tend to think this is also the case.

Have you seen any difference in the damage inflicted to your target when utilizing different loadouts?

I'll make it easy for you.
Select your optimum convergence settings and select a specific target and shoot at the same spot 10 times for each type of loadout setting. Then, do you experience any differences to the damage inflicted for the different loadouts?

Last edited by Catseye; 10-24-2012 at 09:23 PM.
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